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Diffstat (limited to 'vendor/github.com/x448/float16/float16.go')
| -rw-r--r-- | vendor/github.com/x448/float16/float16.go | 302 |
1 files changed, 0 insertions, 302 deletions
diff --git a/vendor/github.com/x448/float16/float16.go b/vendor/github.com/x448/float16/float16.go deleted file mode 100644 index 1a0e6dad0..000000000 --- a/vendor/github.com/x448/float16/float16.go +++ /dev/null @@ -1,302 +0,0 @@ -// Copyright 2019 Montgomery Edwards⁴⁴⁸ and Faye Amacker -// -// Special thanks to Kathryn Long for her Rust implementation -// of float16 at github.com/starkat99/half-rs (MIT license) - -package float16 - -import ( - "math" - "strconv" -) - -// Float16 represents IEEE 754 half-precision floating-point numbers (binary16). -type Float16 uint16 - -// Precision indicates whether the conversion to Float16 is -// exact, subnormal without dropped bits, inexact, underflow, or overflow. -type Precision int - -const ( - - // PrecisionExact is for non-subnormals that don't drop bits during conversion. - // All of these can round-trip. Should always convert to float16. - PrecisionExact Precision = iota - - // PrecisionUnknown is for subnormals that don't drop bits during conversion but - // not all of these can round-trip so precision is unknown without more effort. - // Only 2046 of these can round-trip and the rest cannot round-trip. - PrecisionUnknown - - // PrecisionInexact is for dropped significand bits and cannot round-trip. - // Some of these are subnormals. Cannot round-trip float32->float16->float32. - PrecisionInexact - - // PrecisionUnderflow is for Underflows. Cannot round-trip float32->float16->float32. - PrecisionUnderflow - - // PrecisionOverflow is for Overflows. Cannot round-trip float32->float16->float32. - PrecisionOverflow -) - -// PrecisionFromfloat32 returns Precision without performing -// the conversion. Conversions from both Infinity and NaN -// values will always report PrecisionExact even if NaN payload -// or NaN-Quiet-Bit is lost. This function is kept simple to -// allow inlining and run < 0.5 ns/op, to serve as a fast filter. -func PrecisionFromfloat32(f32 float32) Precision { - u32 := math.Float32bits(f32) - - if u32 == 0 || u32 == 0x80000000 { - // +- zero will always be exact conversion - return PrecisionExact - } - - const COEFMASK uint32 = 0x7fffff // 23 least significant bits - const EXPSHIFT uint32 = 23 - const EXPBIAS uint32 = 127 - const EXPMASK uint32 = uint32(0xff) << EXPSHIFT - const DROPMASK uint32 = COEFMASK >> 10 - - exp := int32(((u32 & EXPMASK) >> EXPSHIFT) - EXPBIAS) - coef := u32 & COEFMASK - - if exp == 128 { - // +- infinity or NaN - // apps may want to do extra checks for NaN separately - return PrecisionExact - } - - // https://en.wikipedia.org/wiki/Half-precision_floating-point_format says, - // "Decimals between 2^−24 (minimum positive subnormal) and 2^−14 (maximum subnormal): fixed interval 2^−24" - if exp < -24 { - return PrecisionUnderflow - } - if exp > 15 { - return PrecisionOverflow - } - if (coef & DROPMASK) != uint32(0) { - // these include subnormals and non-subnormals that dropped bits - return PrecisionInexact - } - - if exp < -14 { - // Subnormals. Caller may want to test these further. - // There are 2046 subnormals that can successfully round-trip f32->f16->f32 - // and 20 of those 2046 have 32-bit input coef == 0. - // RFC 7049 and 7049bis Draft 12 don't precisely define "preserves value" - // so some protocols and libraries will choose to handle subnormals differently - // when deciding to encode them to CBOR float32 vs float16. - return PrecisionUnknown - } - - return PrecisionExact -} - -// Frombits returns the float16 number corresponding to the IEEE 754 binary16 -// representation u16, with the sign bit of u16 and the result in the same bit -// position. Frombits(Bits(x)) == x. -func Frombits(u16 uint16) Float16 { - return Float16(u16) -} - -// Fromfloat32 returns a Float16 value converted from f32. Conversion uses -// IEEE default rounding (nearest int, with ties to even). -func Fromfloat32(f32 float32) Float16 { - return Float16(f32bitsToF16bits(math.Float32bits(f32))) -} - -// ErrInvalidNaNValue indicates a NaN was not received. -const ErrInvalidNaNValue = float16Error("float16: invalid NaN value, expected IEEE 754 NaN") - -type float16Error string - -func (e float16Error) Error() string { return string(e) } - -// FromNaN32ps converts nan to IEEE binary16 NaN while preserving both -// signaling and payload. Unlike Fromfloat32(), which can only return -// qNaN because it sets quiet bit = 1, this can return both sNaN and qNaN. -// If the result is infinity (sNaN with empty payload), then the -// lowest bit of payload is set to make the result a NaN. -// Returns ErrInvalidNaNValue and 0x7c01 (sNaN) if nan isn't IEEE 754 NaN. -// This function was kept simple to be able to inline. -func FromNaN32ps(nan float32) (Float16, error) { - const SNAN = Float16(uint16(0x7c01)) // signalling NaN - - u32 := math.Float32bits(nan) - sign := u32 & 0x80000000 - exp := u32 & 0x7f800000 - coef := u32 & 0x007fffff - - if (exp != 0x7f800000) || (coef == 0) { - return SNAN, ErrInvalidNaNValue - } - - u16 := uint16((sign >> 16) | uint32(0x7c00) | (coef >> 13)) - - if (u16 & 0x03ff) == 0 { - // result became infinity, make it NaN by setting lowest bit in payload - u16 = u16 | 0x0001 - } - - return Float16(u16), nil -} - -// NaN returns a Float16 of IEEE 754 binary16 not-a-number (NaN). -// Returned NaN value 0x7e01 has all exponent bits = 1 with the -// first and last bits = 1 in the significand. This is consistent -// with Go's 64-bit math.NaN(). Canonical CBOR in RFC 7049 uses 0x7e00. -func NaN() Float16 { - return Float16(0x7e01) -} - -// Inf returns a Float16 with an infinity value with the specified sign. -// A sign >= returns positive infinity. -// A sign < 0 returns negative infinity. -func Inf(sign int) Float16 { - if sign >= 0 { - return Float16(0x7c00) - } - return Float16(0x8000 | 0x7c00) -} - -// Float32 returns a float32 converted from f (Float16). -// This is a lossless conversion. -func (f Float16) Float32() float32 { - u32 := f16bitsToF32bits(uint16(f)) - return math.Float32frombits(u32) -} - -// Bits returns the IEEE 754 binary16 representation of f, with the sign bit -// of f and the result in the same bit position. Bits(Frombits(x)) == x. -func (f Float16) Bits() uint16 { - return uint16(f) -} - -// IsNaN reports whether f is an IEEE 754 binary16 “not-a-number” value. -func (f Float16) IsNaN() bool { - return (f&0x7c00 == 0x7c00) && (f&0x03ff != 0) -} - -// IsQuietNaN reports whether f is a quiet (non-signaling) IEEE 754 binary16 -// “not-a-number” value. -func (f Float16) IsQuietNaN() bool { - return (f&0x7c00 == 0x7c00) && (f&0x03ff != 0) && (f&0x0200 != 0) -} - -// IsInf reports whether f is an infinity (inf). -// A sign > 0 reports whether f is positive inf. -// A sign < 0 reports whether f is negative inf. -// A sign == 0 reports whether f is either inf. -func (f Float16) IsInf(sign int) bool { - return ((f == 0x7c00) && sign >= 0) || - (f == 0xfc00 && sign <= 0) -} - -// IsFinite returns true if f is neither infinite nor NaN. -func (f Float16) IsFinite() bool { - return (uint16(f) & uint16(0x7c00)) != uint16(0x7c00) -} - -// IsNormal returns true if f is neither zero, infinite, subnormal, or NaN. -func (f Float16) IsNormal() bool { - exp := uint16(f) & uint16(0x7c00) - return (exp != uint16(0x7c00)) && (exp != 0) -} - -// Signbit reports whether f is negative or negative zero. -func (f Float16) Signbit() bool { - return (uint16(f) & uint16(0x8000)) != 0 -} - -// String satisfies the fmt.Stringer interface. -func (f Float16) String() string { - return strconv.FormatFloat(float64(f.Float32()), 'f', -1, 32) -} - -// f16bitsToF32bits returns uint32 (float32 bits) converted from specified uint16. -func f16bitsToF32bits(in uint16) uint32 { - // All 65536 conversions with this were confirmed to be correct - // by Montgomery Edwards⁴⁴⁸ (github.com/x448). - - sign := uint32(in&0x8000) << 16 // sign for 32-bit - exp := uint32(in&0x7c00) >> 10 // exponenent for 16-bit - coef := uint32(in&0x03ff) << 13 // significand for 32-bit - - if exp == 0x1f { - if coef == 0 { - // infinity - return sign | 0x7f800000 | coef - } - // NaN - return sign | 0x7fc00000 | coef - } - - if exp == 0 { - if coef == 0 { - // zero - return sign - } - - // normalize subnormal numbers - exp++ - for coef&0x7f800000 == 0 { - coef <<= 1 - exp-- - } - coef &= 0x007fffff - } - - return sign | ((exp + (0x7f - 0xf)) << 23) | coef -} - -// f32bitsToF16bits returns uint16 (Float16 bits) converted from the specified float32. -// Conversion rounds to nearest integer with ties to even. -func f32bitsToF16bits(u32 uint32) uint16 { - // Translated from Rust to Go by Montgomery Edwards⁴⁴⁸ (github.com/x448). - // All 4294967296 conversions with this were confirmed to be correct by x448. - // Original Rust implementation is by Kathryn Long (github.com/starkat99) with MIT license. - - sign := u32 & 0x80000000 - exp := u32 & 0x7f800000 - coef := u32 & 0x007fffff - - if exp == 0x7f800000 { - // NaN or Infinity - nanBit := uint32(0) - if coef != 0 { - nanBit = uint32(0x0200) - } - return uint16((sign >> 16) | uint32(0x7c00) | nanBit | (coef >> 13)) - } - - halfSign := sign >> 16 - - unbiasedExp := int32(exp>>23) - 127 - halfExp := unbiasedExp + 15 - - if halfExp >= 0x1f { - return uint16(halfSign | uint32(0x7c00)) - } - - if halfExp <= 0 { - if 14-halfExp > 24 { - return uint16(halfSign) - } - coef := coef | uint32(0x00800000) - halfCoef := coef >> uint32(14-halfExp) - roundBit := uint32(1) << uint32(13-halfExp) - if (coef&roundBit) != 0 && (coef&(3*roundBit-1)) != 0 { - halfCoef++ - } - return uint16(halfSign | halfCoef) - } - - uHalfExp := uint32(halfExp) << 10 - halfCoef := coef >> 13 - roundBit := uint32(0x00001000) - if (coef&roundBit) != 0 && (coef&(3*roundBit-1)) != 0 { - return uint16((halfSign | uHalfExp | halfCoef) + 1) - } - return uint16(halfSign | uHalfExp | halfCoef) -} |
