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-rw-r--r--vendor/github.com/sirupsen/logrus/logger.go15
1 files changed, 14 insertions, 1 deletions
diff --git a/vendor/github.com/sirupsen/logrus/logger.go b/vendor/github.com/sirupsen/logrus/logger.go
index dbf627c97..5ff0aef6d 100644
--- a/vendor/github.com/sirupsen/logrus/logger.go
+++ b/vendor/github.com/sirupsen/logrus/logger.go
@@ -12,7 +12,7 @@ import (
// LogFunction For big messages, it can be more efficient to pass a function
// and only call it if the log level is actually enables rather than
// generating the log message and then checking if the level is enabled
-type LogFunction func()[]interface{}
+type LogFunction func() []interface{}
type Logger struct {
// The logs are `io.Copy`'d to this in a mutex. It's common to set this to a
@@ -44,6 +44,9 @@ type Logger struct {
entryPool sync.Pool
// Function to exit the application, defaults to `os.Exit()`
ExitFunc exitFunc
+ // The buffer pool used to format the log. If it is nil, the default global
+ // buffer pool will be used.
+ BufferPool BufferPool
}
type exitFunc func(int)
@@ -192,6 +195,9 @@ func (logger *Logger) Panicf(format string, args ...interface{}) {
logger.Logf(PanicLevel, format, args...)
}
+// Log will log a message at the level given as parameter.
+// Warning: using Log at Panic or Fatal level will not respectively Panic nor Exit.
+// For this behaviour Logger.Panic or Logger.Fatal should be used instead.
func (logger *Logger) Log(level Level, args ...interface{}) {
if logger.IsLevelEnabled(level) {
entry := logger.newEntry()
@@ -402,3 +408,10 @@ func (logger *Logger) ReplaceHooks(hooks LevelHooks) LevelHooks {
logger.mu.Unlock()
return oldHooks
}
+
+// SetBufferPool sets the logger buffer pool.
+func (logger *Logger) SetBufferPool(pool BufferPool) {
+ logger.mu.Lock()
+ defer logger.mu.Unlock()
+ logger.BufferPool = pool
+}