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authorDmitry Vyukov <dvyukov@google.com>2020-09-15 18:05:35 +0200
committerDmitry Vyukov <dvyukov@google.com>2020-09-15 19:34:30 +0200
commit712de1c63d9db97c81af68cd0dc4372c53d2e57a (patch)
treeae1761fec52c3ae4ddd003a4130ddbda8d0a2d69 /vendor/github.com/mitchellh/mapstructure/CHANGELOG.md
parent298a69c38dd5c8a9bbd7a022e88f4ddbcf885e16 (diff)
vendor/github.com/golangci/golangci-lint: update to v1.31
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@@ -1,3 +1,43 @@
+## 1.3.3
+
+* Decoding maps from maps creates a settable value for decode hooks [GH-203]
+
+## 1.3.2
+
+* Decode into interface type with a struct value is supported [GH-187]
+
+## 1.3.1
+
+* Squash should only squash embedded structs. [GH-194]
+
+## 1.3.0
+
+* Added `",omitempty"` support. This will ignore zero values in the source
+ structure when encoding. [GH-145]
+
+## 1.2.3
+
+* Fix duplicate entries in Keys list with pointer values. [GH-185]
+
+## 1.2.2
+
+* Do not add unsettable (unexported) values to the unused metadata key
+ or "remain" value. [GH-150]
+
+## 1.2.1
+
+* Go modules checksum mismatch fix
+
+## 1.2.0
+
+* Added support to capture unused values in a field using the `",remain"` value
+ in the mapstructure tag. There is an example to showcase usage.
+* Added `DecoderConfig` option to always squash embedded structs
+* `json.Number` can decode into `uint` types
+* Empty slices are preserved and not replaced with nil slices
+* Fix panic that can occur in when decoding a map into a nil slice of structs
+* Improved package documentation for godoc
+
## 1.1.2
* Fix error when decode hook decodes interface implementation into interface