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| author | Taras Madan <tarasmadan@google.com> | 2022-09-05 14:27:54 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-05 12:27:54 +0000 |
| commit | b2f2446b46bf02821d90ebedadae2bf7ae0e880e (patch) | |
| tree | 923cf42842918d6bebca1d6bbdc08abed54d274d /vendor/github.com/google/uuid/util.go | |
| parent | e6654faff4bcca4be92e9a8596fd4b77f747c39e (diff) | |
go.mod, vendor: update (#3358)
* go.mod, vendor: remove unnecessary dependencies
Commands:
1. go mod tidy
2. go mod vendor
* go.mod, vendor: update cloud.google.com/go
Commands:
1. go get -u cloud.google.com/go
2. go mod tidy
3. go mod vendor
* go.mod, vendor: update cloud.google.com/*
Commands:
1. go get -u cloud.google.com/storage cloud.google.com/logging
2. go mod tidy
3. go mod vendor
* go.mod, .golangci.yml, vendor: update *lint*
Commands:
1. go get -u golang.org/x/tools github.com/golangci/golangci-lint@v1.47.0
2. go mod tidy
3. go mod vendor
4. edit .golangci.yml to suppress new errors (resolved in the same PR later)
* all: fix lint errors
hash.go: copy() recommended by gosimple
parse.go: ent is never nil
verifier.go: signal.Notify() with unbuffered channel is bad. Have no idea why.
* .golangci.yml: adjust godot rules
check-all is deprecated, but still work
if you're hesitating too - I'll remove this commit
Diffstat (limited to 'vendor/github.com/google/uuid/util.go')
| -rw-r--r-- | vendor/github.com/google/uuid/util.go | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/vendor/github.com/google/uuid/util.go b/vendor/github.com/google/uuid/util.go new file mode 100644 index 000000000..5ea6c7378 --- /dev/null +++ b/vendor/github.com/google/uuid/util.go @@ -0,0 +1,43 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "io" +) + +// randomBits completely fills slice b with random data. +func randomBits(b []byte) { + if _, err := io.ReadFull(rander, b); err != nil { + panic(err.Error()) // rand should never fail + } +} + +// xvalues returns the value of a byte as a hexadecimal digit or 255. +var xvalues = [256]byte{ + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255, 255, 255, 255, 255, 255, + 255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +} + +// xtob converts hex characters x1 and x2 into a byte. +func xtob(x1, x2 byte) (byte, bool) { + b1 := xvalues[x1] + b2 := xvalues[x2] + return (b1 << 4) | b2, b1 != 255 && b2 != 255 +} |
