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authorDmitry Vyukov <dvyukov@google.com>2018-06-18 19:45:37 +0200
committerDmitry Vyukov <dvyukov@google.com>2018-06-18 19:45:37 +0200
commite79c9d2b4369454ed5a020b3e2dc6ae536afd815 (patch)
treeefff0cc9e959f0f10f89b85889d27bf9795c4bfd /vendor/github.com/google/go-cmp/cmp/internal
parent27c5f59f504f562333e3cd5e715fea5cb69c396e (diff)
vendor: add github.com/google/go-cmp/cmp
This package simplifies diffing complex objects in tests.
Diffstat (limited to 'vendor/github.com/google/go-cmp/cmp/internal')
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/diff/debug_disable.go17
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/diff/debug_enable.go122
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/diff/diff.go373
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/function/func.go49
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/testprotos/protos.go116
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/teststructs/project1.go267
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/teststructs/project2.go74
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/teststructs/project3.go77
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/teststructs/project4.go142
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/teststructs/structs.go197
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/value/format.go259
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/value/sort.go111
12 files changed, 1804 insertions, 0 deletions
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_disable.go b/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_disable.go
new file mode 100644
index 000000000..42afa4960
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_disable.go
@@ -0,0 +1,17 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// +build !debug
+
+package diff
+
+var debug debugger
+
+type debugger struct{}
+
+func (debugger) Begin(_, _ int, f EqualFunc, _, _ *EditScript) EqualFunc {
+ return f
+}
+func (debugger) Update() {}
+func (debugger) Finish() {}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_enable.go b/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_enable.go
new file mode 100644
index 000000000..ba46c62e1
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_enable.go
@@ -0,0 +1,122 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// +build debug
+
+package diff
+
+import (
+ "fmt"
+ "strings"
+ "sync"
+ "time"
+)
+
+// The algorithm can be seen running in real-time by enabling debugging:
+// go test -tags=debug -v
+//
+// Example output:
+// === RUN TestDifference/#34
+// ┌───────────────────────────────┐
+// │ \ · · · · · · · · · · · · · · │
+// │ · # · · · · · · · · · · · · · │
+// │ · \ · · · · · · · · · · · · · │
+// │ · · \ · · · · · · · · · · · · │
+// │ · · · X # · · · · · · · · · · │
+// │ · · · # \ · · · · · · · · · · │
+// │ · · · · · # # · · · · · · · · │
+// │ · · · · · # \ · · · · · · · · │
+// │ · · · · · · · \ · · · · · · · │
+// │ · · · · · · · · \ · · · · · · │
+// │ · · · · · · · · · \ · · · · · │
+// │ · · · · · · · · · · \ · · # · │
+// │ · · · · · · · · · · · \ # # · │
+// │ · · · · · · · · · · · # # # · │
+// │ · · · · · · · · · · # # # # · │
+// │ · · · · · · · · · # # # # # · │
+// │ · · · · · · · · · · · · · · \ │
+// └───────────────────────────────┘
+// [.Y..M.XY......YXYXY.|]
+//
+// The grid represents the edit-graph where the horizontal axis represents
+// list X and the vertical axis represents list Y. The start of the two lists
+// is the top-left, while the ends are the bottom-right. The '·' represents
+// an unexplored node in the graph. The '\' indicates that the two symbols
+// from list X and Y are equal. The 'X' indicates that two symbols are similar
+// (but not exactly equal) to each other. The '#' indicates that the two symbols
+// are different (and not similar). The algorithm traverses this graph trying to
+// make the paths starting in the top-left and the bottom-right connect.
+//
+// The series of '.', 'X', 'Y', and 'M' characters at the bottom represents
+// the currently established path from the forward and reverse searches,
+// seperated by a '|' character.
+
+const (
+ updateDelay = 100 * time.Millisecond
+ finishDelay = 500 * time.Millisecond
+ ansiTerminal = true // ANSI escape codes used to move terminal cursor
+)
+
+var debug debugger
+
+type debugger struct {
+ sync.Mutex
+ p1, p2 EditScript
+ fwdPath, revPath *EditScript
+ grid []byte
+ lines int
+}
+
+func (dbg *debugger) Begin(nx, ny int, f EqualFunc, p1, p2 *EditScript) EqualFunc {
+ dbg.Lock()
+ dbg.fwdPath, dbg.revPath = p1, p2
+ top := "┌─" + strings.Repeat("──", nx) + "┐\n"
+ row := "│ " + strings.Repeat("· ", nx) + "│\n"
+ btm := "└─" + strings.Repeat("──", nx) + "┘\n"
+ dbg.grid = []byte(top + strings.Repeat(row, ny) + btm)
+ dbg.lines = strings.Count(dbg.String(), "\n")
+ fmt.Print(dbg)
+
+ // Wrap the EqualFunc so that we can intercept each result.
+ return func(ix, iy int) (r Result) {
+ cell := dbg.grid[len(top)+iy*len(row):][len("│ ")+len("· ")*ix:][:len("·")]
+ for i := range cell {
+ cell[i] = 0 // Zero out the multiple bytes of UTF-8 middle-dot
+ }
+ switch r = f(ix, iy); {
+ case r.Equal():
+ cell[0] = '\\'
+ case r.Similar():
+ cell[0] = 'X'
+ default:
+ cell[0] = '#'
+ }
+ return
+ }
+}
+
+func (dbg *debugger) Update() {
+ dbg.print(updateDelay)
+}
+
+func (dbg *debugger) Finish() {
+ dbg.print(finishDelay)
+ dbg.Unlock()
+}
+
+func (dbg *debugger) String() string {
+ dbg.p1, dbg.p2 = *dbg.fwdPath, dbg.p2[:0]
+ for i := len(*dbg.revPath) - 1; i >= 0; i-- {
+ dbg.p2 = append(dbg.p2, (*dbg.revPath)[i])
+ }
+ return fmt.Sprintf("%s[%v|%v]\n\n", dbg.grid, dbg.p1, dbg.p2)
+}
+
+func (dbg *debugger) print(d time.Duration) {
+ if ansiTerminal {
+ fmt.Printf("\x1b[%dA", dbg.lines) // Reset terminal cursor
+ }
+ fmt.Print(dbg)
+ time.Sleep(d)
+}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/diff/diff.go b/vendor/github.com/google/go-cmp/cmp/internal/diff/diff.go
new file mode 100644
index 000000000..baa41fd23
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/diff/diff.go
@@ -0,0 +1,373 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// Package diff implements an algorithm for producing edit-scripts.
+// The edit-script is a sequence of operations needed to transform one list
+// of symbols into another (or vice-versa). The edits allowed are insertions,
+// deletions, and modifications. The summation of all edits is called the
+// Levenshtein distance as this problem is well-known in computer science.
+//
+// This package prioritizes performance over accuracy. That is, the run time
+// is more important than obtaining a minimal Levenshtein distance.
+package diff
+
+// EditType represents a single operation within an edit-script.
+type EditType uint8
+
+const (
+ // Identity indicates that a symbol pair is identical in both list X and Y.
+ Identity EditType = iota
+ // UniqueX indicates that a symbol only exists in X and not Y.
+ UniqueX
+ // UniqueY indicates that a symbol only exists in Y and not X.
+ UniqueY
+ // Modified indicates that a symbol pair is a modification of each other.
+ Modified
+)
+
+// EditScript represents the series of differences between two lists.
+type EditScript []EditType
+
+// String returns a human-readable string representing the edit-script where
+// Identity, UniqueX, UniqueY, and Modified are represented by the
+// '.', 'X', 'Y', and 'M' characters, respectively.
+func (es EditScript) String() string {
+ b := make([]byte, len(es))
+ for i, e := range es {
+ switch e {
+ case Identity:
+ b[i] = '.'
+ case UniqueX:
+ b[i] = 'X'
+ case UniqueY:
+ b[i] = 'Y'
+ case Modified:
+ b[i] = 'M'
+ default:
+ panic("invalid edit-type")
+ }
+ }
+ return string(b)
+}
+
+// stats returns a histogram of the number of each type of edit operation.
+func (es EditScript) stats() (s struct{ NI, NX, NY, NM int }) {
+ for _, e := range es {
+ switch e {
+ case Identity:
+ s.NI++
+ case UniqueX:
+ s.NX++
+ case UniqueY:
+ s.NY++
+ case Modified:
+ s.NM++
+ default:
+ panic("invalid edit-type")
+ }
+ }
+ return
+}
+
+// Dist is the Levenshtein distance and is guaranteed to be 0 if and only if
+// lists X and Y are equal.
+func (es EditScript) Dist() int { return len(es) - es.stats().NI }
+
+// LenX is the length of the X list.
+func (es EditScript) LenX() int { return len(es) - es.stats().NY }
+
+// LenY is the length of the Y list.
+func (es EditScript) LenY() int { return len(es) - es.stats().NX }
+
+// EqualFunc reports whether the symbols at indexes ix and iy are equal.
+// When called by Difference, the index is guaranteed to be within nx and ny.
+type EqualFunc func(ix int, iy int) Result
+
+// Result is the result of comparison.
+// NSame is the number of sub-elements that are equal.
+// NDiff is the number of sub-elements that are not equal.
+type Result struct{ NSame, NDiff int }
+
+// Equal indicates whether the symbols are equal. Two symbols are equal
+// if and only if NDiff == 0. If Equal, then they are also Similar.
+func (r Result) Equal() bool { return r.NDiff == 0 }
+
+// Similar indicates whether two symbols are similar and may be represented
+// by using the Modified type. As a special case, we consider binary comparisons
+// (i.e., those that return Result{1, 0} or Result{0, 1}) to be similar.
+//
+// The exact ratio of NSame to NDiff to determine similarity may change.
+func (r Result) Similar() bool {
+ // Use NSame+1 to offset NSame so that binary comparisons are similar.
+ return r.NSame+1 >= r.NDiff
+}
+
+// Difference reports whether two lists of lengths nx and ny are equal
+// given the definition of equality provided as f.
+//
+// This function may return a edit-script, which is a sequence of operations
+// needed to convert one list into the other. If non-nil, the following
+// invariants for the edit-script are maintained:
+// • eq == (es.Dist()==0)
+// • nx == es.LenX()
+// • ny == es.LenY()
+//
+// This algorithm is not guaranteed to be an optimal solution (i.e., one that
+// produces an edit-script with a minimal Levenshtein distance). This algorithm
+// favors performance over optimality. The exact output is not guaranteed to
+// be stable and may change over time.
+func Difference(nx, ny int, f EqualFunc) (eq bool, es EditScript) {
+ es = searchGraph(nx, ny, f)
+ st := es.stats()
+ eq = len(es) == st.NI
+ if !eq && st.NI < (nx+ny)/4 {
+ return eq, nil // Edit-script more distracting than helpful
+ }
+ return eq, es
+}
+
+func searchGraph(nx, ny int, f EqualFunc) EditScript {
+ // This algorithm is based on traversing what is known as an "edit-graph".
+ // See Figure 1 from "An O(ND) Difference Algorithm and Its Variations"
+ // by Eugene W. Myers. Since D can be as large as N itself, this is
+ // effectively O(N^2). Unlike the algorithm from that paper, we are not
+ // interested in the optimal path, but at least some "decent" path.
+ //
+ // For example, let X and Y be lists of symbols:
+ // X = [A B C A B B A]
+ // Y = [C B A B A C]
+ //
+ // The edit-graph can be drawn as the following:
+ // A B C A B B A
+ // ┌─────────────┐
+ // C │_|_|\|_|_|_|_│ 0
+ // B │_|\|_|_|\|\|_│ 1
+ // A │\|_|_|\|_|_|\│ 2
+ // B │_|\|_|_|\|\|_│ 3
+ // A │\|_|_|\|_|_|\│ 4
+ // C │ | |\| | | | │ 5
+ // └─────────────┘ 6
+ // 0 1 2 3 4 5 6 7
+ //
+ // List X is written along the horizontal axis, while list Y is written
+ // along the vertical axis. At any point on this grid, if the symbol in
+ // list X matches the corresponding symbol in list Y, then a '\' is drawn.
+ // The goal of any minimal edit-script algorithm is to find a path from the
+ // top-left corner to the bottom-right corner, while traveling through the
+ // fewest horizontal or vertical edges.
+ // A horizontal edge is equivalent to inserting a symbol from list X.
+ // A vertical edge is equivalent to inserting a symbol from list Y.
+ // A diagonal edge is equivalent to a matching symbol between both X and Y.
+
+ // Invariants:
+ // • 0 ≤ fwdPath.X ≤ (fwdFrontier.X, revFrontier.X) ≤ revPath.X ≤ nx
+ // • 0 ≤ fwdPath.Y ≤ (fwdFrontier.Y, revFrontier.Y) ≤ revPath.Y ≤ ny
+ //
+ // In general:
+ // • fwdFrontier.X < revFrontier.X
+ // • fwdFrontier.Y < revFrontier.Y
+ // Unless, it is time for the algorithm to terminate.
+ fwdPath := path{+1, point{0, 0}, make(EditScript, 0, (nx+ny)/2)}
+ revPath := path{-1, point{nx, ny}, make(EditScript, 0)}
+ fwdFrontier := fwdPath.point // Forward search frontier
+ revFrontier := revPath.point // Reverse search frontier
+
+ // Search budget bounds the cost of searching for better paths.
+ // The longest sequence of non-matching symbols that can be tolerated is
+ // approximately the square-root of the search budget.
+ searchBudget := 4 * (nx + ny) // O(n)
+
+ // The algorithm below is a greedy, meet-in-the-middle algorithm for
+ // computing sub-optimal edit-scripts between two lists.
+ //
+ // The algorithm is approximately as follows:
+ // • Searching for differences switches back-and-forth between
+ // a search that starts at the beginning (the top-left corner), and
+ // a search that starts at the end (the bottom-right corner). The goal of
+ // the search is connect with the search from the opposite corner.
+ // • As we search, we build a path in a greedy manner, where the first
+ // match seen is added to the path (this is sub-optimal, but provides a
+ // decent result in practice). When matches are found, we try the next pair
+ // of symbols in the lists and follow all matches as far as possible.
+ // • When searching for matches, we search along a diagonal going through
+ // through the "frontier" point. If no matches are found, we advance the
+ // frontier towards the opposite corner.
+ // • This algorithm terminates when either the X coordinates or the
+ // Y coordinates of the forward and reverse frontier points ever intersect.
+ //
+ // This algorithm is correct even if searching only in the forward direction
+ // or in the reverse direction. We do both because it is commonly observed
+ // that two lists commonly differ because elements were added to the front
+ // or end of the other list.
+ //
+ // Running the tests with the "debug" build tag prints a visualization of
+ // the algorithm running in real-time. This is educational for understanding
+ // how the algorithm works. See debug_enable.go.
+ f = debug.Begin(nx, ny, f, &fwdPath.es, &revPath.es)
+ for {
+ // Forward search from the beginning.
+ if fwdFrontier.X >= revFrontier.X || fwdFrontier.Y >= revFrontier.Y || searchBudget == 0 {
+ break
+ }
+ for stop1, stop2, i := false, false, 0; !(stop1 && stop2) && searchBudget > 0; i++ {
+ // Search in a diagonal pattern for a match.
+ z := zigzag(i)
+ p := point{fwdFrontier.X + z, fwdFrontier.Y - z}
+ switch {
+ case p.X >= revPath.X || p.Y < fwdPath.Y:
+ stop1 = true // Hit top-right corner
+ case p.Y >= revPath.Y || p.X < fwdPath.X:
+ stop2 = true // Hit bottom-left corner
+ case f(p.X, p.Y).Equal():
+ // Match found, so connect the path to this point.
+ fwdPath.connect(p, f)
+ fwdPath.append(Identity)
+ // Follow sequence of matches as far as possible.
+ for fwdPath.X < revPath.X && fwdPath.Y < revPath.Y {
+ if !f(fwdPath.X, fwdPath.Y).Equal() {
+ break
+ }
+ fwdPath.append(Identity)
+ }
+ fwdFrontier = fwdPath.point
+ stop1, stop2 = true, true
+ default:
+ searchBudget-- // Match not found
+ }
+ debug.Update()
+ }
+ // Advance the frontier towards reverse point.
+ if revPath.X-fwdFrontier.X >= revPath.Y-fwdFrontier.Y {
+ fwdFrontier.X++
+ } else {
+ fwdFrontier.Y++
+ }
+
+ // Reverse search from the end.
+ if fwdFrontier.X >= revFrontier.X || fwdFrontier.Y >= revFrontier.Y || searchBudget == 0 {
+ break
+ }
+ for stop1, stop2, i := false, false, 0; !(stop1 && stop2) && searchBudget > 0; i++ {
+ // Search in a diagonal pattern for a match.
+ z := zigzag(i)
+ p := point{revFrontier.X - z, revFrontier.Y + z}
+ switch {
+ case fwdPath.X >= p.X || revPath.Y < p.Y:
+ stop1 = true // Hit bottom-left corner
+ case fwdPath.Y >= p.Y || revPath.X < p.X:
+ stop2 = true // Hit top-right corner
+ case f(p.X-1, p.Y-1).Equal():
+ // Match found, so connect the path to this point.
+ revPath.connect(p, f)
+ revPath.append(Identity)
+ // Follow sequence of matches as far as possible.
+ for fwdPath.X < revPath.X && fwdPath.Y < revPath.Y {
+ if !f(revPath.X-1, revPath.Y-1).Equal() {
+ break
+ }
+ revPath.append(Identity)
+ }
+ revFrontier = revPath.point
+ stop1, stop2 = true, true
+ default:
+ searchBudget-- // Match not found
+ }
+ debug.Update()
+ }
+ // Advance the frontier towards forward point.
+ if revFrontier.X-fwdPath.X >= revFrontier.Y-fwdPath.Y {
+ revFrontier.X--
+ } else {
+ revFrontier.Y--
+ }
+ }
+
+ // Join the forward and reverse paths and then append the reverse path.
+ fwdPath.connect(revPath.point, f)
+ for i := len(revPath.es) - 1; i >= 0; i-- {
+ t := revPath.es[i]
+ revPath.es = revPath.es[:i]
+ fwdPath.append(t)
+ }
+ debug.Finish()
+ return fwdPath.es
+}
+
+type path struct {
+ dir int // +1 if forward, -1 if reverse
+ point // Leading point of the EditScript path
+ es EditScript
+}
+
+// connect appends any necessary Identity, Modified, UniqueX, or UniqueY types
+// to the edit-script to connect p.point to dst.
+func (p *path) connect(dst point, f EqualFunc) {
+ if p.dir > 0 {
+ // Connect in forward direction.
+ for dst.X > p.X && dst.Y > p.Y {
+ switch r := f(p.X, p.Y); {
+ case r.Equal():
+ p.append(Identity)
+ case r.Similar():
+ p.append(Modified)
+ case dst.X-p.X >= dst.Y-p.Y:
+ p.append(UniqueX)
+ default:
+ p.append(UniqueY)
+ }
+ }
+ for dst.X > p.X {
+ p.append(UniqueX)
+ }
+ for dst.Y > p.Y {
+ p.append(UniqueY)
+ }
+ } else {
+ // Connect in reverse direction.
+ for p.X > dst.X && p.Y > dst.Y {
+ switch r := f(p.X-1, p.Y-1); {
+ case r.Equal():
+ p.append(Identity)
+ case r.Similar():
+ p.append(Modified)
+ case p.Y-dst.Y >= p.X-dst.X:
+ p.append(UniqueY)
+ default:
+ p.append(UniqueX)
+ }
+ }
+ for p.X > dst.X {
+ p.append(UniqueX)
+ }
+ for p.Y > dst.Y {
+ p.append(UniqueY)
+ }
+ }
+}
+
+func (p *path) append(t EditType) {
+ p.es = append(p.es, t)
+ switch t {
+ case Identity, Modified:
+ p.add(p.dir, p.dir)
+ case UniqueX:
+ p.add(p.dir, 0)
+ case UniqueY:
+ p.add(0, p.dir)
+ }
+ debug.Update()
+}
+
+type point struct{ X, Y int }
+
+func (p *point) add(dx, dy int) { p.X += dx; p.Y += dy }
+
+// zigzag maps a consecutive sequence of integers to a zig-zag sequence.
+// [0 1 2 3 4 5 ...] => [0 -1 +1 -2 +2 ...]
+func zigzag(x int) int {
+ if x&1 != 0 {
+ x = ^x
+ }
+ return x >> 1
+}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/function/func.go b/vendor/github.com/google/go-cmp/cmp/internal/function/func.go
new file mode 100644
index 000000000..4c35ff11e
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/function/func.go
@@ -0,0 +1,49 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// Package function identifies function types.
+package function
+
+import "reflect"
+
+type funcType int
+
+const (
+ _ funcType = iota
+
+ ttbFunc // func(T, T) bool
+ tibFunc // func(T, I) bool
+ trFunc // func(T) R
+
+ Equal = ttbFunc // func(T, T) bool
+ EqualAssignable = tibFunc // func(T, I) bool; encapsulates func(T, T) bool
+ Transformer = trFunc // func(T) R
+ ValueFilter = ttbFunc // func(T, T) bool
+ Less = ttbFunc // func(T, T) bool
+)
+
+var boolType = reflect.TypeOf(true)
+
+// IsType reports whether the reflect.Type is of the specified function type.
+func IsType(t reflect.Type, ft funcType) bool {
+ if t == nil || t.Kind() != reflect.Func || t.IsVariadic() {
+ return false
+ }
+ ni, no := t.NumIn(), t.NumOut()
+ switch ft {
+ case ttbFunc: // func(T, T) bool
+ if ni == 2 && no == 1 && t.In(0) == t.In(1) && t.Out(0) == boolType {
+ return true
+ }
+ case tibFunc: // func(T, I) bool
+ if ni == 2 && no == 1 && t.In(0).AssignableTo(t.In(1)) && t.Out(0) == boolType {
+ return true
+ }
+ case trFunc: // func(T) R
+ if ni == 1 && no == 1 {
+ return true
+ }
+ }
+ return false
+}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/testprotos/protos.go b/vendor/github.com/google/go-cmp/cmp/internal/testprotos/protos.go
new file mode 100644
index 000000000..120c8b0e8
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/testprotos/protos.go
@@ -0,0 +1,116 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package testprotos
+
+func Equal(x, y Message) bool {
+ if x == nil || y == nil {
+ return x == nil && y == nil
+ }
+ return x.String() == y.String()
+}
+
+type Message interface {
+ Proto()
+ String() string
+}
+
+type proto interface {
+ Proto()
+}
+
+type notComparable struct {
+ unexportedField func()
+}
+
+type Stringer struct{ X string }
+
+func (s *Stringer) String() string { return s.X }
+
+// Project1 protocol buffers
+type (
+ Eagle_States int
+ Eagle_MissingCalls int
+ Dreamer_States int
+ Dreamer_MissingCalls int
+ Slap_States int
+ Goat_States int
+ Donkey_States int
+ SummerType int
+
+ Eagle struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Dreamer struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Slap struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Goat struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Donkey struct {
+ proto
+ notComparable
+ Stringer
+ }
+)
+
+// Project2 protocol buffers
+type (
+ Germ struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Dish struct {
+ proto
+ notComparable
+ Stringer
+ }
+)
+
+// Project3 protocol buffers
+type (
+ Dirt struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Wizard struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Sadistic struct {
+ proto
+ notComparable
+ Stringer
+ }
+)
+
+// Project4 protocol buffers
+type (
+ HoneyStatus int
+ PoisonType int
+ MetaData struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Restrictions struct {
+ proto
+ notComparable
+ Stringer
+ }
+)
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project1.go b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project1.go
new file mode 100644
index 000000000..1999e38fd
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project1.go
@@ -0,0 +1,267 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+import (
+ "time"
+
+ pb "github.com/google/go-cmp/cmp/internal/testprotos"
+)
+
+// This is an sanitized example of equality from a real use-case.
+// The original equality function was as follows:
+/*
+func equalEagle(x, y Eagle) bool {
+ if x.Name != y.Name &&
+ !reflect.DeepEqual(x.Hounds, y.Hounds) &&
+ x.Desc != y.Desc &&
+ x.DescLong != y.DescLong &&
+ x.Prong != y.Prong &&
+ x.StateGoverner != y.StateGoverner &&
+ x.PrankRating != y.PrankRating &&
+ x.FunnyPrank != y.FunnyPrank &&
+ !pb.Equal(x.Immutable.Proto(), y.Immutable.Proto()) {
+ return false
+ }
+
+ if len(x.Dreamers) != len(y.Dreamers) {
+ return false
+ }
+ for i := range x.Dreamers {
+ if !equalDreamer(x.Dreamers[i], y.Dreamers[i]) {
+ return false
+ }
+ }
+ if len(x.Slaps) != len(y.Slaps) {
+ return false
+ }
+ for i := range x.Slaps {
+ if !equalSlap(x.Slaps[i], y.Slaps[i]) {
+ return false
+ }
+ }
+ return true
+}
+func equalDreamer(x, y Dreamer) bool {
+ if x.Name != y.Name ||
+ x.Desc != y.Desc ||
+ x.DescLong != y.DescLong ||
+ x.ContSlapsInterval != y.ContSlapsInterval ||
+ x.Ornamental != y.Ornamental ||
+ x.Amoeba != y.Amoeba ||
+ x.Heroes != y.Heroes ||
+ x.FloppyDisk != y.FloppyDisk ||
+ x.MightiestDuck != y.MightiestDuck ||
+ x.FunnyPrank != y.FunnyPrank ||
+ !pb.Equal(x.Immutable.Proto(), y.Immutable.Proto()) {
+
+ return false
+ }
+ if len(x.Animal) != len(y.Animal) {
+ return false
+ }
+ for i := range x.Animal {
+ vx := x.Animal[i]
+ vy := y.Animal[i]
+ if reflect.TypeOf(x.Animal) != reflect.TypeOf(y.Animal) {
+ return false
+ }
+ switch vx.(type) {
+ case Goat:
+ if !equalGoat(vx.(Goat), vy.(Goat)) {
+ return false
+ }
+ case Donkey:
+ if !equalDonkey(vx.(Donkey), vy.(Donkey)) {
+ return false
+ }
+ default:
+ panic(fmt.Sprintf("unknown type: %T", vx))
+ }
+ }
+ if len(x.PreSlaps) != len(y.PreSlaps) {
+ return false
+ }
+ for i := range x.PreSlaps {
+ if !equalSlap(x.PreSlaps[i], y.PreSlaps[i]) {
+ return false
+ }
+ }
+ if len(x.ContSlaps) != len(y.ContSlaps) {
+ return false
+ }
+ for i := range x.ContSlaps {
+ if !equalSlap(x.ContSlaps[i], y.ContSlaps[i]) {
+ return false
+ }
+ }
+ return true
+}
+func equalSlap(x, y Slap) bool {
+ return x.Name == y.Name &&
+ x.Desc == y.Desc &&
+ x.DescLong == y.DescLong &&
+ pb.Equal(x.Args, y.Args) &&
+ x.Tense == y.Tense &&
+ x.Interval == y.Interval &&
+ x.Homeland == y.Homeland &&
+ x.FunnyPrank == y.FunnyPrank &&
+ pb.Equal(x.Immutable.Proto(), y.Immutable.Proto())
+}
+func equalGoat(x, y Goat) bool {
+ if x.Target != y.Target ||
+ x.FunnyPrank != y.FunnyPrank ||
+ !pb.Equal(x.Immutable.Proto(), y.Immutable.Proto()) {
+ return false
+ }
+ if len(x.Slaps) != len(y.Slaps) {
+ return false
+ }
+ for i := range x.Slaps {
+ if !equalSlap(x.Slaps[i], y.Slaps[i]) {
+ return false
+ }
+ }
+ return true
+}
+func equalDonkey(x, y Donkey) bool {
+ return x.Pause == y.Pause &&
+ x.Sleep == y.Sleep &&
+ x.FunnyPrank == y.FunnyPrank &&
+ pb.Equal(x.Immutable.Proto(), y.Immutable.Proto())
+}
+*/
+
+type Eagle struct {
+ Name string
+ Hounds []string
+ Desc string
+ DescLong string
+ Dreamers []Dreamer
+ Prong int64
+ Slaps []Slap
+ StateGoverner string
+ PrankRating string
+ FunnyPrank string
+ Immutable *EagleImmutable
+}
+
+type EagleImmutable struct {
+ ID string
+ State *pb.Eagle_States
+ MissingCall *pb.Eagle_MissingCalls
+ Birthday time.Time
+ Death time.Time
+ Started time.Time
+ LastUpdate time.Time
+ Creator string
+ empty bool
+}
+
+type Dreamer struct {
+ Name string
+ Desc string
+ DescLong string
+ PreSlaps []Slap
+ ContSlaps []Slap
+ ContSlapsInterval int32
+ Animal []interface{} // Could be either Goat or Donkey
+ Ornamental bool
+ Amoeba int64
+ Heroes int32
+ FloppyDisk int32
+ MightiestDuck bool
+ FunnyPrank string
+ Immutable *DreamerImmutable
+}
+
+type DreamerImmutable struct {
+ ID string
+ State *pb.Dreamer_States
+ MissingCall *pb.Dreamer_MissingCalls
+ Calls int32
+ Started time.Time
+ Stopped time.Time
+ LastUpdate time.Time
+ empty bool
+}
+
+type Slap struct {
+ Name string
+ Desc string
+ DescLong string
+ Args pb.Message
+ Tense int32
+ Interval int32
+ Homeland uint32
+ FunnyPrank string
+ Immutable *SlapImmutable
+}
+
+type SlapImmutable struct {
+ ID string
+ Out pb.Message
+ MildSlap bool
+ PrettyPrint string
+ State *pb.Slap_States
+ Started time.Time
+ Stopped time.Time
+ LastUpdate time.Time
+ LoveRadius *LoveRadius
+ empty bool
+}
+
+type Goat struct {
+ Target string
+ Slaps []Slap
+ FunnyPrank string
+ Immutable *GoatImmutable
+}
+
+type GoatImmutable struct {
+ ID string
+ State *pb.Goat_States
+ Started time.Time
+ Stopped time.Time
+ LastUpdate time.Time
+ empty bool
+}
+type Donkey struct {
+ Pause bool
+ Sleep int32
+ FunnyPrank string
+ Immutable *DonkeyImmutable
+}
+
+type DonkeyImmutable struct {
+ ID string
+ State *pb.Donkey_States
+ Started time.Time
+ Stopped time.Time
+ LastUpdate time.Time
+ empty bool
+}
+
+type LoveRadius struct {
+ Summer *SummerLove
+ empty bool
+}
+
+type SummerLove struct {
+ Summary *SummerLoveSummary
+ empty bool
+}
+
+type SummerLoveSummary struct {
+ Devices []string
+ ChangeType []pb.SummerType
+ empty bool
+}
+
+func (EagleImmutable) Proto() *pb.Eagle { return nil }
+func (DreamerImmutable) Proto() *pb.Dreamer { return nil }
+func (SlapImmutable) Proto() *pb.Slap { return nil }
+func (GoatImmutable) Proto() *pb.Goat { return nil }
+func (DonkeyImmutable) Proto() *pb.Donkey { return nil }
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project2.go b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project2.go
new file mode 100644
index 000000000..536592bbe
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project2.go
@@ -0,0 +1,74 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+import (
+ "time"
+
+ pb "github.com/google/go-cmp/cmp/internal/testprotos"
+)
+
+// This is an sanitized example of equality from a real use-case.
+// The original equality function was as follows:
+/*
+func equalBatch(b1, b2 *GermBatch) bool {
+ for _, b := range []*GermBatch{b1, b2} {
+ for _, l := range b.DirtyGerms {
+ sort.Slice(l, func(i, j int) bool { return l[i].String() < l[j].String() })
+ }
+ for _, l := range b.CleanGerms {
+ sort.Slice(l, func(i, j int) bool { return l[i].String() < l[j].String() })
+ }
+ }
+ if !pb.DeepEqual(b1.DirtyGerms, b2.DirtyGerms) ||
+ !pb.DeepEqual(b1.CleanGerms, b2.CleanGerms) ||
+ !pb.DeepEqual(b1.GermMap, b2.GermMap) {
+ return false
+ }
+ if len(b1.DishMap) != len(b2.DishMap) {
+ return false
+ }
+ for id := range b1.DishMap {
+ kpb1, err1 := b1.DishMap[id].Proto()
+ kpb2, err2 := b2.DishMap[id].Proto()
+ if !pb.Equal(kpb1, kpb2) || !reflect.DeepEqual(err1, err2) {
+ return false
+ }
+ }
+ return b1.HasPreviousResult == b2.HasPreviousResult &&
+ b1.DirtyID == b2.DirtyID &&
+ b1.CleanID == b2.CleanID &&
+ b1.GermStrain == b2.GermStrain &&
+ b1.TotalDirtyGerms == b2.TotalDirtyGerms &&
+ b1.InfectedAt.Equal(b2.InfectedAt)
+}
+*/
+
+type GermBatch struct {
+ DirtyGerms, CleanGerms map[int32][]*pb.Germ
+ GermMap map[int32]*pb.Germ
+ DishMap map[int32]*Dish
+ HasPreviousResult bool
+ DirtyID, CleanID int32
+ GermStrain int32
+ TotalDirtyGerms int
+ InfectedAt time.Time
+}
+
+type Dish struct {
+ pb *pb.Dish
+ err error
+}
+
+func CreateDish(m *pb.Dish, err error) *Dish {
+ return &Dish{pb: m, err: err}
+}
+
+func (d *Dish) Proto() (*pb.Dish, error) {
+ if d.err != nil {
+ return nil, d.err
+ }
+ return d.pb, nil
+}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project3.go b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project3.go
new file mode 100644
index 000000000..00c252e5e
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project3.go
@@ -0,0 +1,77 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+import (
+ "sync"
+
+ pb "github.com/google/go-cmp/cmp/internal/testprotos"
+)
+
+// This is an sanitized example of equality from a real use-case.
+// The original equality function was as follows:
+/*
+func equalDirt(x, y *Dirt) bool {
+ if !reflect.DeepEqual(x.table, y.table) ||
+ !reflect.DeepEqual(x.ts, y.ts) ||
+ x.Discord != y.Discord ||
+ !pb.Equal(&x.Proto, &y.Proto) ||
+ len(x.wizard) != len(y.wizard) ||
+ len(x.sadistic) != len(y.sadistic) ||
+ x.lastTime != y.lastTime {
+ return false
+ }
+ for k, vx := range x.wizard {
+ vy, ok := y.wizard[k]
+ if !ok || !pb.Equal(vx, vy) {
+ return false
+ }
+ }
+ for k, vx := range x.sadistic {
+ vy, ok := y.sadistic[k]
+ if !ok || !pb.Equal(vx, vy) {
+ return false
+ }
+ }
+ return true
+}
+*/
+
+type Dirt struct {
+ table Table // Always concrete type of MockTable
+ ts Timestamp
+ Discord DiscordState
+ Proto pb.Dirt
+ wizard map[string]*pb.Wizard
+ sadistic map[string]*pb.Sadistic
+ lastTime int64
+ mu sync.Mutex
+}
+
+type DiscordState int
+
+type Timestamp int64
+
+func (d *Dirt) SetTable(t Table) { d.table = t }
+func (d *Dirt) SetTimestamp(t Timestamp) { d.ts = t }
+func (d *Dirt) SetWizard(m map[string]*pb.Wizard) { d.wizard = m }
+func (d *Dirt) SetSadistic(m map[string]*pb.Sadistic) { d.sadistic = m }
+func (d *Dirt) SetLastTime(t int64) { d.lastTime = t }
+
+type Table interface {
+ Operation1() error
+ Operation2() error
+ Operation3() error
+}
+
+type MockTable struct {
+ state []string
+}
+
+func CreateMockTable(s []string) *MockTable { return &MockTable{s} }
+func (mt *MockTable) Operation1() error { return nil }
+func (mt *MockTable) Operation2() error { return nil }
+func (mt *MockTable) Operation3() error { return nil }
+func (mt *MockTable) State() []string { return mt.state }
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project4.go b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project4.go
new file mode 100644
index 000000000..9b50d738e
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/project4.go
@@ -0,0 +1,142 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+import (
+ "time"
+
+ pb "github.com/google/go-cmp/cmp/internal/testprotos"
+)
+
+// This is an sanitized example of equality from a real use-case.
+// The original equality function was as follows:
+/*
+func equalCartel(x, y Cartel) bool {
+ if !(equalHeadquarter(x.Headquarter, y.Headquarter) &&
+ x.Source() == y.Source() &&
+ x.CreationDate().Equal(y.CreationDate()) &&
+ x.Boss() == y.Boss() &&
+ x.LastCrimeDate().Equal(y.LastCrimeDate())) {
+ return false
+ }
+ if len(x.Poisons()) != len(y.Poisons()) {
+ return false
+ }
+ for i := range x.Poisons() {
+ if !equalPoison(*x.Poisons()[i], *y.Poisons()[i]) {
+ return false
+ }
+ }
+ return true
+}
+func equalHeadquarter(x, y Headquarter) bool {
+ xr, yr := x.Restrictions(), y.Restrictions()
+ return x.ID() == y.ID() &&
+ x.Location() == y.Location() &&
+ reflect.DeepEqual(x.SubDivisions(), y.SubDivisions()) &&
+ x.IncorporatedDate().Equal(y.IncorporatedDate()) &&
+ pb.Equal(x.MetaData(), y.MetaData()) &&
+ bytes.Equal(x.PrivateMessage(), y.PrivateMessage()) &&
+ bytes.Equal(x.PublicMessage(), y.PublicMessage()) &&
+ x.HorseBack() == y.HorseBack() &&
+ x.Rattle() == y.Rattle() &&
+ x.Convulsion() == y.Convulsion() &&
+ x.Expansion() == y.Expansion() &&
+ x.Status() == y.Status() &&
+ pb.Equal(&xr, &yr) &&
+ x.CreationTime().Equal(y.CreationTime())
+}
+func equalPoison(x, y Poison) bool {
+ return x.PoisonType() == y.PoisonType() &&
+ x.Expiration().Equal(y.Expiration()) &&
+ x.Manufactuer() == y.Manufactuer() &&
+ x.Potency() == y.Potency()
+}
+*/
+
+type Cartel struct {
+ Headquarter
+ source string
+ creationDate time.Time
+ boss string
+ lastCrimeDate time.Time
+ poisons []*Poison
+}
+
+func (p Cartel) Source() string { return p.source }
+func (p Cartel) CreationDate() time.Time { return p.creationDate }
+func (p Cartel) Boss() string { return p.boss }
+func (p Cartel) LastCrimeDate() time.Time { return p.lastCrimeDate }
+func (p Cartel) Poisons() []*Poison { return p.poisons }
+
+func (p *Cartel) SetSource(x string) { p.source = x }
+func (p *Cartel) SetCreationDate(x time.Time) { p.creationDate = x }
+func (p *Cartel) SetBoss(x string) { p.boss = x }
+func (p *Cartel) SetLastCrimeDate(x time.Time) { p.lastCrimeDate = x }
+func (p *Cartel) SetPoisons(x []*Poison) { p.poisons = x }
+
+type Headquarter struct {
+ id uint64
+ location string
+ subDivisions []string
+ incorporatedDate time.Time
+ metaData *pb.MetaData
+ privateMessage []byte
+ publicMessage []byte
+ horseBack string
+ rattle string
+ convulsion bool
+ expansion uint64
+ status pb.HoneyStatus
+ restrictions pb.Restrictions
+ creationTime time.Time
+}
+
+func (hq Headquarter) ID() uint64 { return hq.id }
+func (hq Headquarter) Location() string { return hq.location }
+func (hq Headquarter) SubDivisions() []string { return hq.subDivisions }
+func (hq Headquarter) IncorporatedDate() time.Time { return hq.incorporatedDate }
+func (hq Headquarter) MetaData() *pb.MetaData { return hq.metaData }
+func (hq Headquarter) PrivateMessage() []byte { return hq.privateMessage }
+func (hq Headquarter) PublicMessage() []byte { return hq.publicMessage }
+func (hq Headquarter) HorseBack() string { return hq.horseBack }
+func (hq Headquarter) Rattle() string { return hq.rattle }
+func (hq Headquarter) Convulsion() bool { return hq.convulsion }
+func (hq Headquarter) Expansion() uint64 { return hq.expansion }
+func (hq Headquarter) Status() pb.HoneyStatus { return hq.status }
+func (hq Headquarter) Restrictions() pb.Restrictions { return hq.restrictions }
+func (hq Headquarter) CreationTime() time.Time { return hq.creationTime }
+
+func (hq *Headquarter) SetID(x uint64) { hq.id = x }
+func (hq *Headquarter) SetLocation(x string) { hq.location = x }
+func (hq *Headquarter) SetSubDivisions(x []string) { hq.subDivisions = x }
+func (hq *Headquarter) SetIncorporatedDate(x time.Time) { hq.incorporatedDate = x }
+func (hq *Headquarter) SetMetaData(x *pb.MetaData) { hq.metaData = x }
+func (hq *Headquarter) SetPrivateMessage(x []byte) { hq.privateMessage = x }
+func (hq *Headquarter) SetPublicMessage(x []byte) { hq.publicMessage = x }
+func (hq *Headquarter) SetHorseBack(x string) { hq.horseBack = x }
+func (hq *Headquarter) SetRattle(x string) { hq.rattle = x }
+func (hq *Headquarter) SetConvulsion(x bool) { hq.convulsion = x }
+func (hq *Headquarter) SetExpansion(x uint64) { hq.expansion = x }
+func (hq *Headquarter) SetStatus(x pb.HoneyStatus) { hq.status = x }
+func (hq *Headquarter) SetRestrictions(x pb.Restrictions) { hq.restrictions = x }
+func (hq *Headquarter) SetCreationTime(x time.Time) { hq.creationTime = x }
+
+type Poison struct {
+ poisonType pb.PoisonType
+ expiration time.Time
+ manufactuer string
+ potency int
+}
+
+func (p Poison) PoisonType() pb.PoisonType { return p.poisonType }
+func (p Poison) Expiration() time.Time { return p.expiration }
+func (p Poison) Manufactuer() string { return p.manufactuer }
+func (p Poison) Potency() int { return p.potency }
+
+func (p *Poison) SetPoisonType(x pb.PoisonType) { p.poisonType = x }
+func (p *Poison) SetExpiration(x time.Time) { p.expiration = x }
+func (p *Poison) SetManufactuer(x string) { p.manufactuer = x }
+func (p *Poison) SetPotency(x int) { p.potency = x }
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/teststructs/structs.go b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/structs.go
new file mode 100644
index 000000000..6b4d2a725
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/teststructs/structs.go
@@ -0,0 +1,197 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+type InterfaceA interface {
+ InterfaceA()
+}
+
+type (
+ StructA struct{ X string } // Equal method on value receiver
+ StructB struct{ X string } // Equal method on pointer receiver
+ StructC struct{ X string } // Equal method (with interface argument) on value receiver
+ StructD struct{ X string } // Equal method (with interface argument) on pointer receiver
+ StructE struct{ X string } // Equal method (with interface argument on value receiver) on pointer receiver
+ StructF struct{ X string } // Equal method (with interface argument on pointer receiver) on value receiver
+
+ // These embed the above types as a value.
+ StructA1 struct {
+ StructA
+ X string
+ }
+ StructB1 struct {
+ StructB
+ X string
+ }
+ StructC1 struct {
+ StructC
+ X string
+ }
+ StructD1 struct {
+ StructD
+ X string
+ }
+ StructE1 struct {
+ StructE
+ X string
+ }
+ StructF1 struct {
+ StructF
+ X string
+ }
+
+ // These embed the above types as a pointer.
+ StructA2 struct {
+ *StructA
+ X string
+ }
+ StructB2 struct {
+ *StructB
+ X string
+ }
+ StructC2 struct {
+ *StructC
+ X string
+ }
+ StructD2 struct {
+ *StructD
+ X string
+ }
+ StructE2 struct {
+ *StructE
+ X string
+ }
+ StructF2 struct {
+ *StructF
+ X string
+ }
+
+ StructNo struct{ X string } // Equal method (with interface argument) on non-satisfying receiver
+
+ AssignA func() int
+ AssignB struct{ A int }
+ AssignC chan bool
+ AssignD <-chan bool
+)
+
+func (x StructA) Equal(y StructA) bool { return true }
+func (x *StructB) Equal(y *StructB) bool { return true }
+func (x StructC) Equal(y InterfaceA) bool { return true }
+func (x StructC) InterfaceA() {}
+func (x *StructD) Equal(y InterfaceA) bool { return true }
+func (x *StructD) InterfaceA() {}
+func (x *StructE) Equal(y InterfaceA) bool { return true }
+func (x StructE) InterfaceA() {}
+func (x StructF) Equal(y InterfaceA) bool { return true }
+func (x *StructF) InterfaceA() {}
+func (x StructNo) Equal(y InterfaceA) bool { return true }
+
+func (x AssignA) Equal(y func() int) bool { return true }
+func (x AssignB) Equal(y struct{ A int }) bool { return true }
+func (x AssignC) Equal(y chan bool) bool { return true }
+func (x AssignD) Equal(y <-chan bool) bool { return true }
+
+var _ = func(
+ a StructA, b StructB, c StructC, d StructD, e StructE, f StructF,
+ ap *StructA, bp *StructB, cp *StructC, dp *StructD, ep *StructE, fp *StructF,
+ a1 StructA1, b1 StructB1, c1 StructC1, d1 StructD1, e1 StructE1, f1 StructF1,
+ a2 StructA2, b2 StructB2, c2 StructC2, d2 StructD2, e2 StructE2, f2 StructF1,
+) {
+ a.Equal(a)
+ b.Equal(&b)
+ c.Equal(c)
+ d.Equal(&d)
+ e.Equal(e)
+ f.Equal(&f)
+
+ ap.Equal(*ap)
+ bp.Equal(bp)
+ cp.Equal(*cp)
+ dp.Equal(dp)
+ ep.Equal(*ep)
+ fp.Equal(fp)
+
+ a1.Equal(a1.StructA)
+ b1.Equal(&b1.StructB)
+ c1.Equal(c1)
+ d1.Equal(&d1)
+ e1.Equal(e1)
+ f1.Equal(&f1)
+
+ a2.Equal(*a2.StructA)
+ b2.Equal(b2.StructB)
+ c2.Equal(c2)
+ d2.Equal(&d2)
+ e2.Equal(e2)
+ f2.Equal(&f2)
+}
+
+type (
+ privateStruct struct{ Public, private int }
+ PublicStruct struct{ Public, private int }
+ ParentStructA struct{ privateStruct }
+ ParentStructB struct{ PublicStruct }
+ ParentStructC struct {
+ privateStruct
+ Public, private int
+ }
+ ParentStructD struct {
+ PublicStruct
+ Public, private int
+ }
+ ParentStructE struct {
+ privateStruct
+ PublicStruct
+ }
+ ParentStructF struct {
+ privateStruct
+ PublicStruct
+ Public, private int
+ }
+ ParentStructG struct {
+ *privateStruct
+ }
+ ParentStructH struct {
+ *PublicStruct
+ }
+ ParentStructI struct {
+ *privateStruct
+ *PublicStruct
+ }
+ ParentStructJ struct {
+ *privateStruct
+ *PublicStruct
+ Public PublicStruct
+ private privateStruct
+ }
+)
+
+func NewParentStructG() *ParentStructG {
+ return &ParentStructG{new(privateStruct)}
+}
+func NewParentStructH() *ParentStructH {
+ return &ParentStructH{new(PublicStruct)}
+}
+func NewParentStructI() *ParentStructI {
+ return &ParentStructI{new(privateStruct), new(PublicStruct)}
+}
+func NewParentStructJ() *ParentStructJ {
+ return &ParentStructJ{
+ privateStruct: new(privateStruct), PublicStruct: new(PublicStruct),
+ }
+}
+func (s *privateStruct) SetPrivate(i int) { s.private = i }
+func (s *PublicStruct) SetPrivate(i int) { s.private = i }
+func (s *ParentStructC) SetPrivate(i int) { s.private = i }
+func (s *ParentStructD) SetPrivate(i int) { s.private = i }
+func (s *ParentStructF) SetPrivate(i int) { s.private = i }
+func (s *ParentStructA) PrivateStruct() *privateStruct { return &s.privateStruct }
+func (s *ParentStructC) PrivateStruct() *privateStruct { return &s.privateStruct }
+func (s *ParentStructE) PrivateStruct() *privateStruct { return &s.privateStruct }
+func (s *ParentStructF) PrivateStruct() *privateStruct { return &s.privateStruct }
+func (s *ParentStructG) PrivateStruct() *privateStruct { return s.privateStruct }
+func (s *ParentStructI) PrivateStruct() *privateStruct { return s.privateStruct }
+func (s *ParentStructJ) PrivateStruct() *privateStruct { return s.privateStruct }
+func (s *ParentStructJ) Private() *privateStruct { return &s.private }
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/value/format.go b/vendor/github.com/google/go-cmp/cmp/internal/value/format.go
new file mode 100644
index 000000000..abaeca89e
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/value/format.go
@@ -0,0 +1,259 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// Package value provides functionality for reflect.Value types.
+package value
+
+import (
+ "fmt"
+ "reflect"
+ "strings"
+ "unicode"
+ "unicode/utf8"
+)
+
+// formatFakePointers controls whether to substitute pointer addresses with nil.
+// This is used for deterministic testing.
+var formatFakePointers = false
+
+var stringerIface = reflect.TypeOf((*fmt.Stringer)(nil)).Elem()
+
+// Format formats the value v as a string.
+//
+// This is similar to fmt.Sprintf("%+v", v) except this:
+// * Prints the type unless it can be elided
+// * Avoids printing struct fields that are zero
+// * Prints a nil-slice as being nil, not empty
+// * Prints map entries in deterministic order
+func Format(v reflect.Value, useStringer bool) string {
+ return formatAny(v, formatConfig{useStringer, true, true, !formatFakePointers}, nil)
+}
+
+type formatConfig struct {
+ useStringer bool // Should the String method be used if available?
+ printType bool // Should we print the type before the value?
+ followPointers bool // Should we recursively follow pointers?
+ realPointers bool // Should we print the real address of pointers?
+}
+
+func formatAny(v reflect.Value, conf formatConfig, visited map[uintptr]bool) string {
+ // TODO: Should this be a multi-line printout in certain situations?
+
+ if !v.IsValid() {
+ return "<non-existent>"
+ }
+ if conf.useStringer && v.Type().Implements(stringerIface) && v.CanInterface() {
+ if (v.Kind() == reflect.Ptr || v.Kind() == reflect.Interface) && v.IsNil() {
+ return "<nil>"
+ }
+ return fmt.Sprintf("%q", v.Interface().(fmt.Stringer).String())
+ }
+
+ switch v.Kind() {
+ case reflect.Bool:
+ return formatPrimitive(v.Type(), v.Bool(), conf)
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ return formatPrimitive(v.Type(), v.Int(), conf)
+ case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+ if v.Type().PkgPath() == "" || v.Kind() == reflect.Uintptr {
+ // Unnamed uints are usually bytes or words, so use hexadecimal.
+ return formatPrimitive(v.Type(), formatHex(v.Uint()), conf)
+ }
+ return formatPrimitive(v.Type(), v.Uint(), conf)
+ case reflect.Float32, reflect.Float64:
+ return formatPrimitive(v.Type(), v.Float(), conf)
+ case reflect.Complex64, reflect.Complex128:
+ return formatPrimitive(v.Type(), v.Complex(), conf)
+ case reflect.String:
+ return formatPrimitive(v.Type(), fmt.Sprintf("%q", v), conf)
+ case reflect.UnsafePointer, reflect.Chan, reflect.Func:
+ return formatPointer(v, conf)
+ case reflect.Ptr:
+ if v.IsNil() {
+ if conf.printType {
+ return fmt.Sprintf("(%v)(nil)", v.Type())
+ }
+ return "<nil>"
+ }
+ if visited[v.Pointer()] || !conf.followPointers {
+ return formatPointer(v, conf)
+ }
+ visited = insertPointer(visited, v.Pointer())
+ return "&" + formatAny(v.Elem(), conf, visited)
+ case reflect.Interface:
+ if v.IsNil() {
+ if conf.printType {
+ return fmt.Sprintf("%v(nil)", v.Type())
+ }
+ return "<nil>"
+ }
+ return formatAny(v.Elem(), conf, visited)
+ case reflect.Slice:
+ if v.IsNil() {
+ if conf.printType {
+ return fmt.Sprintf("%v(nil)", v.Type())
+ }
+ return "<nil>"
+ }
+ if visited[v.Pointer()] {
+ return formatPointer(v, conf)
+ }
+ visited = insertPointer(visited, v.Pointer())
+ fallthrough
+ case reflect.Array:
+ var ss []string
+ subConf := conf
+ subConf.printType = v.Type().Elem().Kind() == reflect.Interface
+ for i := 0; i < v.Len(); i++ {
+ s := formatAny(v.Index(i), subConf, visited)
+ ss = append(ss, s)
+ }
+ s := fmt.Sprintf("{%s}", strings.Join(ss, ", "))
+ if conf.printType {
+ return v.Type().String() + s
+ }
+ return s
+ case reflect.Map:
+ if v.IsNil() {
+ if conf.printType {
+ return fmt.Sprintf("%v(nil)", v.Type())
+ }
+ return "<nil>"
+ }
+ if visited[v.Pointer()] {
+ return formatPointer(v, conf)
+ }
+ visited = insertPointer(visited, v.Pointer())
+
+ var ss []string
+ subConf := conf
+ subConf.printType = v.Type().Elem().Kind() == reflect.Interface
+ for _, k := range SortKeys(v.MapKeys()) {
+ sk := formatAny(k, formatConfig{realPointers: conf.realPointers}, visited)
+ sv := formatAny(v.MapIndex(k), subConf, visited)
+ ss = append(ss, fmt.Sprintf("%s: %s", sk, sv))
+ }
+ s := fmt.Sprintf("{%s}", strings.Join(ss, ", "))
+ if conf.printType {
+ return v.Type().String() + s
+ }
+ return s
+ case reflect.Struct:
+ var ss []string
+ subConf := conf
+ subConf.printType = true
+ for i := 0; i < v.NumField(); i++ {
+ vv := v.Field(i)
+ if isZero(vv) {
+ continue // Elide zero value fields
+ }
+ name := v.Type().Field(i).Name
+ subConf.useStringer = conf.useStringer && isExported(name)
+ s := formatAny(vv, subConf, visited)
+ ss = append(ss, fmt.Sprintf("%s: %s", name, s))
+ }
+ s := fmt.Sprintf("{%s}", strings.Join(ss, ", "))
+ if conf.printType {
+ return v.Type().String() + s
+ }
+ return s
+ default:
+ panic(fmt.Sprintf("%v kind not handled", v.Kind()))
+ }
+}
+
+func formatPrimitive(t reflect.Type, v interface{}, conf formatConfig) string {
+ if conf.printType && t.PkgPath() != "" {
+ return fmt.Sprintf("%v(%v)", t, v)
+ }
+ return fmt.Sprintf("%v", v)
+}
+
+func formatPointer(v reflect.Value, conf formatConfig) string {
+ p := v.Pointer()
+ if !conf.realPointers {
+ p = 0 // For deterministic printing purposes
+ }
+ s := formatHex(uint64(p))
+ if conf.printType {
+ return fmt.Sprintf("(%v)(%s)", v.Type(), s)
+ }
+ return s
+}
+
+func formatHex(u uint64) string {
+ var f string
+ switch {
+ case u <= 0xff:
+ f = "0x%02x"
+ case u <= 0xffff:
+ f = "0x%04x"
+ case u <= 0xffffff:
+ f = "0x%06x"
+ case u <= 0xffffffff:
+ f = "0x%08x"
+ case u <= 0xffffffffff:
+ f = "0x%010x"
+ case u <= 0xffffffffffff:
+ f = "0x%012x"
+ case u <= 0xffffffffffffff:
+ f = "0x%014x"
+ case u <= 0xffffffffffffffff:
+ f = "0x%016x"
+ }
+ return fmt.Sprintf(f, u)
+}
+
+// insertPointer insert p into m, allocating m if necessary.
+func insertPointer(m map[uintptr]bool, p uintptr) map[uintptr]bool {
+ if m == nil {
+ m = make(map[uintptr]bool)
+ }
+ m[p] = true
+ return m
+}
+
+// isZero reports whether v is the zero value.
+// This does not rely on Interface and so can be used on unexported fields.
+func isZero(v reflect.Value) bool {
+ switch v.Kind() {
+ case reflect.Bool:
+ return v.Bool() == false
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ return v.Int() == 0
+ case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+ return v.Uint() == 0
+ case reflect.Float32, reflect.Float64:
+ return v.Float() == 0
+ case reflect.Complex64, reflect.Complex128:
+ return v.Complex() == 0
+ case reflect.String:
+ return v.String() == ""
+ case reflect.UnsafePointer:
+ return v.Pointer() == 0
+ case reflect.Chan, reflect.Func, reflect.Interface, reflect.Ptr, reflect.Map, reflect.Slice:
+ return v.IsNil()
+ case reflect.Array:
+ for i := 0; i < v.Len(); i++ {
+ if !isZero(v.Index(i)) {
+ return false
+ }
+ }
+ return true
+ case reflect.Struct:
+ for i := 0; i < v.NumField(); i++ {
+ if !isZero(v.Field(i)) {
+ return false
+ }
+ }
+ return true
+ }
+ return false
+}
+
+// isExported reports whether the identifier is exported.
+func isExported(id string) bool {
+ r, _ := utf8.DecodeRuneInString(id)
+ return unicode.IsUpper(r)
+}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/value/sort.go b/vendor/github.com/google/go-cmp/cmp/internal/value/sort.go
new file mode 100644
index 000000000..ea73cf143
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/value/sort.go
@@ -0,0 +1,111 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package value
+
+import (
+ "fmt"
+ "math"
+ "reflect"
+ "sort"
+)
+
+// SortKeys sorts a list of map keys, deduplicating keys if necessary.
+// The type of each value must be comparable.
+func SortKeys(vs []reflect.Value) []reflect.Value {
+ if len(vs) == 0 {
+ return vs
+ }
+
+ // Sort the map keys.
+ sort.Sort(valueSorter(vs))
+
+ // Deduplicate keys (fails for NaNs).
+ vs2 := vs[:1]
+ for _, v := range vs[1:] {
+ if v.Interface() != vs2[len(vs2)-1].Interface() {
+ vs2 = append(vs2, v)
+ }
+ }
+ return vs2
+}
+
+// TODO: Use sort.Slice once Google AppEngine is on Go1.8 or above.
+type valueSorter []reflect.Value
+
+func (vs valueSorter) Len() int { return len(vs) }
+func (vs valueSorter) Less(i, j int) bool { return isLess(vs[i], vs[j]) }
+func (vs valueSorter) Swap(i, j int) { vs[i], vs[j] = vs[j], vs[i] }
+
+// isLess is a generic function for sorting arbitrary map keys.
+// The inputs must be of the same type and must be comparable.
+func isLess(x, y reflect.Value) bool {
+ switch x.Type().Kind() {
+ case reflect.Bool:
+ return !x.Bool() && y.Bool()
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ return x.Int() < y.Int()
+ case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+ return x.Uint() < y.Uint()
+ case reflect.Float32, reflect.Float64:
+ fx, fy := x.Float(), y.Float()
+ return fx < fy || math.IsNaN(fx) && !math.IsNaN(fy)
+ case reflect.Complex64, reflect.Complex128:
+ cx, cy := x.Complex(), y.Complex()
+ rx, ix, ry, iy := real(cx), imag(cx), real(cy), imag(cy)
+ if rx == ry || (math.IsNaN(rx) && math.IsNaN(ry)) {
+ return ix < iy || math.IsNaN(ix) && !math.IsNaN(iy)
+ }
+ return rx < ry || math.IsNaN(rx) && !math.IsNaN(ry)
+ case reflect.Ptr, reflect.UnsafePointer, reflect.Chan:
+ return x.Pointer() < y.Pointer()
+ case reflect.String:
+ return x.String() < y.String()
+ case reflect.Array:
+ for i := 0; i < x.Len(); i++ {
+ if isLess(x.Index(i), y.Index(i)) {
+ return true
+ }
+ if isLess(y.Index(i), x.Index(i)) {
+ return false
+ }
+ }
+ return false
+ case reflect.Struct:
+ for i := 0; i < x.NumField(); i++ {
+ if isLess(x.Field(i), y.Field(i)) {
+ return true
+ }
+ if isLess(y.Field(i), x.Field(i)) {
+ return false
+ }
+ }
+ return false
+ case reflect.Interface:
+ vx, vy := x.Elem(), y.Elem()
+ if !vx.IsValid() || !vy.IsValid() {
+ return !vx.IsValid() && vy.IsValid()
+ }
+ tx, ty := vx.Type(), vy.Type()
+ if tx == ty {
+ return isLess(x.Elem(), y.Elem())
+ }
+ if tx.Kind() != ty.Kind() {
+ return vx.Kind() < vy.Kind()
+ }
+ if tx.String() != ty.String() {
+ return tx.String() < ty.String()
+ }
+ if tx.PkgPath() != ty.PkgPath() {
+ return tx.PkgPath() < ty.PkgPath()
+ }
+ // This can happen in rare situations, so we fallback to just comparing
+ // the unique pointer for a reflect.Type. This guarantees deterministic
+ // ordering within a program, but it is obviously not stable.
+ return reflect.ValueOf(vx.Type()).Pointer() < reflect.ValueOf(vy.Type()).Pointer()
+ default:
+ // Must be Func, Map, or Slice; which are not comparable.
+ panic(fmt.Sprintf("%T is not comparable", x.Type()))
+ }
+}