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authorTaras Madan <tarasmadan@google.com>2025-01-22 16:07:17 +0100
committerTaras Madan <tarasmadan@google.com>2025-01-23 10:42:36 +0000
commit7b4377ad9d8a7205416df8d6217ef2b010f89481 (patch)
treee6fec4fd12ff807a16d847923f501075bf71d16c /vendor/github.com/google/flatbuffers
parent475a4c203afb8b7d3af51c4fd32bb170ff32a45e (diff)
vendor: delete
Diffstat (limited to 'vendor/github.com/google/flatbuffers')
-rw-r--r--vendor/github.com/google/flatbuffers/LICENSE202
-rw-r--r--vendor/github.com/google/flatbuffers/go/BUILD.bazel23
-rw-r--r--vendor/github.com/google/flatbuffers/go/builder.go856
-rw-r--r--vendor/github.com/google/flatbuffers/go/doc.go3
-rw-r--r--vendor/github.com/google/flatbuffers/go/encode.go238
-rw-r--r--vendor/github.com/google/flatbuffers/go/grpc.go38
-rw-r--r--vendor/github.com/google/flatbuffers/go/lib.go50
-rw-r--r--vendor/github.com/google/flatbuffers/go/sizes.go55
-rw-r--r--vendor/github.com/google/flatbuffers/go/struct.go8
-rw-r--r--vendor/github.com/google/flatbuffers/go/table.go505
10 files changed, 0 insertions, 1978 deletions
diff --git a/vendor/github.com/google/flatbuffers/LICENSE b/vendor/github.com/google/flatbuffers/LICENSE
deleted file mode 100644
index d64569567..000000000
--- a/vendor/github.com/google/flatbuffers/LICENSE
+++ /dev/null
@@ -1,202 +0,0 @@
-
- Apache License
- Version 2.0, January 2004
- http://www.apache.org/licenses/
-
- TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
-
- 1. Definitions.
-
- "License" shall mean the terms and conditions for use, reproduction,
- and distribution as defined by Sections 1 through 9 of this document.
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- other entities that control, are controlled by, or are under common
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- direction or management of such entity, whether by contract or
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- any Contribution intentionally submitted for inclusion in the Work
- by You to the Licensor shall be under the terms and conditions of
- this License, without any additional terms or conditions.
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- the terms of any separate license agreement you may have executed
- with Licensor regarding such Contributions.
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- appropriateness of using or redistributing the Work and assume any
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- 8. Limitation of Liability. In no event and under no legal theory,
- whether in tort (including negligence), contract, or otherwise,
- unless required by applicable law (such as deliberate and grossly
- negligent acts) or agreed to in writing, shall any Contributor be
- liable to You for damages, including any direct, indirect, special,
- incidental, or consequential damages of any character arising as a
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- on Your own behalf and on Your sole responsibility, not on behalf
- of any other Contributor, and only if You agree to indemnify,
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- incurred by, or claims asserted against, such Contributor by reason
- of your accepting any such warranty or additional liability.
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diff --git a/vendor/github.com/google/flatbuffers/go/BUILD.bazel b/vendor/github.com/google/flatbuffers/go/BUILD.bazel
deleted file mode 100644
index 78bd8d81a..000000000
--- a/vendor/github.com/google/flatbuffers/go/BUILD.bazel
+++ /dev/null
@@ -1,23 +0,0 @@
-load("@io_bazel_rules_go//go:def.bzl", "go_library")
-
-alias(
- name = "go_default_library",
- actual = ":go",
- visibility = ["//visibility:public"],
-)
-
-go_library(
- name = "go",
- srcs = [
- "builder.go",
- "doc.go",
- "encode.go",
- "grpc.go",
- "lib.go",
- "sizes.go",
- "struct.go",
- "table.go",
- ],
- importpath = "github.com/google/flatbuffers/go",
- visibility = ["//visibility:public"],
-)
diff --git a/vendor/github.com/google/flatbuffers/go/builder.go b/vendor/github.com/google/flatbuffers/go/builder.go
deleted file mode 100644
index 5d90e8ef9..000000000
--- a/vendor/github.com/google/flatbuffers/go/builder.go
+++ /dev/null
@@ -1,856 +0,0 @@
-package flatbuffers
-
-import "sort"
-
-// Builder is a state machine for creating FlatBuffer objects.
-// Use a Builder to construct object(s) starting from leaf nodes.
-//
-// A Builder constructs byte buffers in a last-first manner for simplicity and
-// performance.
-type Builder struct {
- // `Bytes` gives raw access to the buffer. Most users will want to use
- // FinishedBytes() instead.
- Bytes []byte
-
- minalign int
- vtable []UOffsetT
- objectEnd UOffsetT
- vtables []UOffsetT
- head UOffsetT
- nested bool
- finished bool
-
- sharedStrings map[string]UOffsetT
-}
-
-const fileIdentifierLength = 4
-const sizePrefixLength = 4
-
-// NewBuilder initializes a Builder of size `initial_size`.
-// The internal buffer is grown as needed.
-func NewBuilder(initialSize int) *Builder {
- if initialSize <= 0 {
- initialSize = 0
- }
-
- b := &Builder{}
- b.Bytes = make([]byte, initialSize)
- b.head = UOffsetT(initialSize)
- b.minalign = 1
- b.vtables = make([]UOffsetT, 0, 16) // sensible default capacity
- return b
-}
-
-// Reset truncates the underlying Builder buffer, facilitating alloc-free
-// reuse of a Builder. It also resets bookkeeping data.
-func (b *Builder) Reset() {
- if b.Bytes != nil {
- b.Bytes = b.Bytes[:cap(b.Bytes)]
- }
-
- if b.vtables != nil {
- b.vtables = b.vtables[:0]
- }
-
- if b.vtable != nil {
- b.vtable = b.vtable[:0]
- }
-
- if b.sharedStrings != nil {
- for key := range b.sharedStrings {
- delete(b.sharedStrings, key)
- }
- }
-
- b.head = UOffsetT(len(b.Bytes))
- b.minalign = 1
- b.nested = false
- b.finished = false
-}
-
-// FinishedBytes returns a pointer to the written data in the byte buffer.
-// Panics if the builder is not in a finished state (which is caused by calling
-// `Finish()`).
-func (b *Builder) FinishedBytes() []byte {
- b.assertFinished()
- return b.Bytes[b.Head():]
-}
-
-// StartObject initializes bookkeeping for writing a new object.
-func (b *Builder) StartObject(numfields int) {
- b.assertNotNested()
- b.nested = true
-
- // use 32-bit offsets so that arithmetic doesn't overflow.
- if cap(b.vtable) < numfields || b.vtable == nil {
- b.vtable = make([]UOffsetT, numfields)
- } else {
- b.vtable = b.vtable[:numfields]
- for i := 0; i < len(b.vtable); i++ {
- b.vtable[i] = 0
- }
- }
-
- b.objectEnd = b.Offset()
-}
-
-// WriteVtable serializes the vtable for the current object, if applicable.
-//
-// Before writing out the vtable, this checks pre-existing vtables for equality
-// to this one. If an equal vtable is found, point the object to the existing
-// vtable and return.
-//
-// Because vtable values are sensitive to alignment of object data, not all
-// logically-equal vtables will be deduplicated.
-//
-// A vtable has the following format:
-// <VOffsetT: size of the vtable in bytes, including this value>
-// <VOffsetT: size of the object in bytes, including the vtable offset>
-// <VOffsetT: offset for a field> * N, where N is the number of fields in
-// the schema for this type. Includes deprecated fields.
-// Thus, a vtable is made of 2 + N elements, each SizeVOffsetT bytes wide.
-//
-// An object has the following format:
-// <SOffsetT: offset to this object's vtable (may be negative)>
-// <byte: data>+
-func (b *Builder) WriteVtable() (n UOffsetT) {
- // Prepend a zero scalar to the object. Later in this function we'll
- // write an offset here that points to the object's vtable:
- b.PrependSOffsetT(0)
-
- objectOffset := b.Offset()
- existingVtable := UOffsetT(0)
-
- // Trim vtable of trailing zeroes.
- i := len(b.vtable) - 1
- for ; i >= 0 && b.vtable[i] == 0; i-- {
- }
- b.vtable = b.vtable[:i+1]
-
- // Search backwards through existing vtables, because similar vtables
- // are likely to have been recently appended. See
- // BenchmarkVtableDeduplication for a case in which this heuristic
- // saves about 30% of the time used in writing objects with duplicate
- // tables.
- for i := len(b.vtables) - 1; i >= 0; i-- {
- // Find the other vtable, which is associated with `i`:
- vt2Offset := b.vtables[i]
- vt2Start := len(b.Bytes) - int(vt2Offset)
- vt2Len := GetVOffsetT(b.Bytes[vt2Start:])
-
- metadata := VtableMetadataFields * SizeVOffsetT
- vt2End := vt2Start + int(vt2Len)
- vt2 := b.Bytes[vt2Start+metadata : vt2End]
-
- // Compare the other vtable to the one under consideration.
- // If they are equal, store the offset and break:
- if vtableEqual(b.vtable, objectOffset, vt2) {
- existingVtable = vt2Offset
- break
- }
- }
-
- if existingVtable == 0 {
- // Did not find a vtable, so write this one to the buffer.
-
- // Write out the current vtable in reverse , because
- // serialization occurs in last-first order:
- for i := len(b.vtable) - 1; i >= 0; i-- {
- var off UOffsetT
- if b.vtable[i] != 0 {
- // Forward reference to field;
- // use 32bit number to assert no overflow:
- off = objectOffset - b.vtable[i]
- }
-
- b.PrependVOffsetT(VOffsetT(off))
- }
-
- // The two metadata fields are written last.
-
- // First, store the object bytesize:
- objectSize := objectOffset - b.objectEnd
- b.PrependVOffsetT(VOffsetT(objectSize))
-
- // Second, store the vtable bytesize:
- vBytes := (len(b.vtable) + VtableMetadataFields) * SizeVOffsetT
- b.PrependVOffsetT(VOffsetT(vBytes))
-
- // Next, write the offset to the new vtable in the
- // already-allocated SOffsetT at the beginning of this object:
- objectStart := SOffsetT(len(b.Bytes)) - SOffsetT(objectOffset)
- WriteSOffsetT(b.Bytes[objectStart:],
- SOffsetT(b.Offset())-SOffsetT(objectOffset))
-
- // Finally, store this vtable in memory for future
- // deduplication:
- b.vtables = append(b.vtables, b.Offset())
- } else {
- // Found a duplicate vtable.
-
- objectStart := SOffsetT(len(b.Bytes)) - SOffsetT(objectOffset)
- b.head = UOffsetT(objectStart)
-
- // Write the offset to the found vtable in the
- // already-allocated SOffsetT at the beginning of this object:
- WriteSOffsetT(b.Bytes[b.head:],
- SOffsetT(existingVtable)-SOffsetT(objectOffset))
- }
-
- b.vtable = b.vtable[:0]
- return objectOffset
-}
-
-// EndObject writes data necessary to finish object construction.
-func (b *Builder) EndObject() UOffsetT {
- b.assertNested()
- n := b.WriteVtable()
- b.nested = false
- return n
-}
-
-// Doubles the size of the byteslice, and copies the old data towards the
-// end of the new byteslice (since we build the buffer backwards).
-func (b *Builder) growByteBuffer() {
- if (int64(len(b.Bytes)) & int64(0xC0000000)) != 0 {
- panic("cannot grow buffer beyond 2 gigabytes")
- }
- newLen := len(b.Bytes) * 2
- if newLen == 0 {
- newLen = 1
- }
-
- if cap(b.Bytes) >= newLen {
- b.Bytes = b.Bytes[:newLen]
- } else {
- extension := make([]byte, newLen-len(b.Bytes))
- b.Bytes = append(b.Bytes, extension...)
- }
-
- middle := newLen / 2
- copy(b.Bytes[middle:], b.Bytes[:middle])
-}
-
-// Head gives the start of useful data in the underlying byte buffer.
-// Note: unlike other functions, this value is interpreted as from the left.
-func (b *Builder) Head() UOffsetT {
- return b.head
-}
-
-// Offset relative to the end of the buffer.
-func (b *Builder) Offset() UOffsetT {
- return UOffsetT(len(b.Bytes)) - b.head
-}
-
-// Pad places zeros at the current offset.
-func (b *Builder) Pad(n int) {
- for i := 0; i < n; i++ {
- b.PlaceByte(0)
- }
-}
-
-// Prep prepares to write an element of `size` after `additional_bytes`
-// have been written, e.g. if you write a string, you need to align such
-// the int length field is aligned to SizeInt32, and the string data follows it
-// directly.
-// If all you need to do is align, `additionalBytes` will be 0.
-func (b *Builder) Prep(size, additionalBytes int) {
- // Track the biggest thing we've ever aligned to.
- if size > b.minalign {
- b.minalign = size
- }
- // Find the amount of alignment needed such that `size` is properly
- // aligned after `additionalBytes`:
- alignSize := (^(len(b.Bytes) - int(b.Head()) + additionalBytes)) + 1
- alignSize &= (size - 1)
-
- // Reallocate the buffer if needed:
- for int(b.head) <= alignSize+size+additionalBytes {
- oldBufSize := len(b.Bytes)
- b.growByteBuffer()
- b.head += UOffsetT(len(b.Bytes) - oldBufSize)
- }
- b.Pad(alignSize)
-}
-
-// PrependSOffsetT prepends an SOffsetT, relative to where it will be written.
-func (b *Builder) PrependSOffsetT(off SOffsetT) {
- b.Prep(SizeSOffsetT, 0) // Ensure alignment is already done.
- if !(UOffsetT(off) <= b.Offset()) {
- panic("unreachable: off <= b.Offset()")
- }
- off2 := SOffsetT(b.Offset()) - off + SOffsetT(SizeSOffsetT)
- b.PlaceSOffsetT(off2)
-}
-
-// PrependUOffsetT prepends an UOffsetT, relative to where it will be written.
-func (b *Builder) PrependUOffsetT(off UOffsetT) {
- b.Prep(SizeUOffsetT, 0) // Ensure alignment is already done.
- if !(off <= b.Offset()) {
- panic("unreachable: off <= b.Offset()")
- }
- off2 := b.Offset() - off + UOffsetT(SizeUOffsetT)
- b.PlaceUOffsetT(off2)
-}
-
-// StartVector initializes bookkeeping for writing a new vector.
-//
-// A vector has the following format:
-// <UOffsetT: number of elements in this vector>
-// <T: data>+, where T is the type of elements of this vector.
-func (b *Builder) StartVector(elemSize, numElems, alignment int) UOffsetT {
- b.assertNotNested()
- b.nested = true
- b.Prep(SizeUint32, elemSize*numElems)
- b.Prep(alignment, elemSize*numElems) // Just in case alignment > int.
- return b.Offset()
-}
-
-// EndVector writes data necessary to finish vector construction.
-func (b *Builder) EndVector(vectorNumElems int) UOffsetT {
- b.assertNested()
-
- // we already made space for this, so write without PrependUint32
- b.PlaceUOffsetT(UOffsetT(vectorNumElems))
-
- b.nested = false
- return b.Offset()
-}
-
-// CreateVectorOfTables serializes slice of table offsets into a vector.
-func (b *Builder) CreateVectorOfTables(offsets []UOffsetT) UOffsetT {
- b.assertNotNested()
- b.StartVector(4, len(offsets), 4)
- for i := len(offsets) - 1; i >= 0; i-- {
- b.PrependUOffsetT(offsets[i])
- }
- return b.EndVector(len(offsets))
-}
-
-type KeyCompare func(o1, o2 UOffsetT, buf []byte) bool
-
-func (b *Builder) CreateVectorOfSortedTables(offsets []UOffsetT, keyCompare KeyCompare) UOffsetT {
- sort.Slice(offsets, func(i, j int) bool {
- return keyCompare(offsets[i], offsets[j], b.Bytes)
- })
- return b.CreateVectorOfTables(offsets)
-}
-
-// CreateSharedString Checks if the string is already written
-// to the buffer before calling CreateString
-func (b *Builder) CreateSharedString(s string) UOffsetT {
- if b.sharedStrings == nil {
- b.sharedStrings = make(map[string]UOffsetT)
- }
- if v, ok := b.sharedStrings[s]; ok {
- return v
- }
- off := b.CreateString(s)
- b.sharedStrings[s] = off
- return off
-}
-
-// CreateString writes a null-terminated string as a vector.
-func (b *Builder) CreateString(s string) UOffsetT {
- b.assertNotNested()
- b.nested = true
-
- b.Prep(int(SizeUOffsetT), (len(s)+1)*SizeByte)
- b.PlaceByte(0)
-
- l := UOffsetT(len(s))
-
- b.head -= l
- copy(b.Bytes[b.head:b.head+l], s)
-
- return b.EndVector(len(s))
-}
-
-// CreateByteString writes a byte slice as a string (null-terminated).
-func (b *Builder) CreateByteString(s []byte) UOffsetT {
- b.assertNotNested()
- b.nested = true
-
- b.Prep(int(SizeUOffsetT), (len(s)+1)*SizeByte)
- b.PlaceByte(0)
-
- l := UOffsetT(len(s))
-
- b.head -= l
- copy(b.Bytes[b.head:b.head+l], s)
-
- return b.EndVector(len(s))
-}
-
-// CreateByteVector writes a ubyte vector
-func (b *Builder) CreateByteVector(v []byte) UOffsetT {
- b.assertNotNested()
- b.nested = true
-
- b.Prep(int(SizeUOffsetT), len(v)*SizeByte)
-
- l := UOffsetT(len(v))
-
- b.head -= l
- copy(b.Bytes[b.head:b.head+l], v)
-
- return b.EndVector(len(v))
-}
-
-func (b *Builder) assertNested() {
- // If you get this assert, you're in an object while trying to write
- // data that belongs outside of an object.
- // To fix this, write non-inline data (like vectors) before creating
- // objects.
- if !b.nested {
- panic("Incorrect creation order: must be inside object.")
- }
-}
-
-func (b *Builder) assertNotNested() {
- // If you hit this, you're trying to construct a Table/Vector/String
- // during the construction of its parent table (between the MyTableBuilder
- // and builder.Finish()).
- // Move the creation of these sub-objects to above the MyTableBuilder to
- // not get this assert.
- // Ignoring this assert may appear to work in simple cases, but the reason
- // it is here is that storing objects in-line may cause vtable offsets
- // to not fit anymore. It also leads to vtable duplication.
- if b.nested {
- panic("Incorrect creation order: object must not be nested.")
- }
-}
-
-func (b *Builder) assertFinished() {
- // If you get this assert, you're attempting to get access a buffer
- // which hasn't been finished yet. Be sure to call builder.Finish()
- // with your root table.
- // If you really need to access an unfinished buffer, use the Bytes
- // buffer directly.
- if !b.finished {
- panic("Incorrect use of FinishedBytes(): must call 'Finish' first.")
- }
-}
-
-// PrependBoolSlot prepends a bool onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependBoolSlot(o int, x, d bool) {
- val := byte(0)
- if x {
- val = 1
- }
- def := byte(0)
- if d {
- def = 1
- }
- b.PrependByteSlot(o, val, def)
-}
-
-// PrependByteSlot prepends a byte onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependByteSlot(o int, x, d byte) {
- if x != d {
- b.PrependByte(x)
- b.Slot(o)
- }
-}
-
-// PrependUint8Slot prepends a uint8 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependUint8Slot(o int, x, d uint8) {
- if x != d {
- b.PrependUint8(x)
- b.Slot(o)
- }
-}
-
-// PrependUint16Slot prepends a uint16 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependUint16Slot(o int, x, d uint16) {
- if x != d {
- b.PrependUint16(x)
- b.Slot(o)
- }
-}
-
-// PrependUint32Slot prepends a uint32 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependUint32Slot(o int, x, d uint32) {
- if x != d {
- b.PrependUint32(x)
- b.Slot(o)
- }
-}
-
-// PrependUint64Slot prepends a uint64 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependUint64Slot(o int, x, d uint64) {
- if x != d {
- b.PrependUint64(x)
- b.Slot(o)
- }
-}
-
-// PrependInt8Slot prepends a int8 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependInt8Slot(o int, x, d int8) {
- if x != d {
- b.PrependInt8(x)
- b.Slot(o)
- }
-}
-
-// PrependInt16Slot prepends a int16 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependInt16Slot(o int, x, d int16) {
- if x != d {
- b.PrependInt16(x)
- b.Slot(o)
- }
-}
-
-// PrependInt32Slot prepends a int32 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependInt32Slot(o int, x, d int32) {
- if x != d {
- b.PrependInt32(x)
- b.Slot(o)
- }
-}
-
-// PrependInt64Slot prepends a int64 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependInt64Slot(o int, x, d int64) {
- if x != d {
- b.PrependInt64(x)
- b.Slot(o)
- }
-}
-
-// PrependFloat32Slot prepends a float32 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependFloat32Slot(o int, x, d float32) {
- if x != d {
- b.PrependFloat32(x)
- b.Slot(o)
- }
-}
-
-// PrependFloat64Slot prepends a float64 onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependFloat64Slot(o int, x, d float64) {
- if x != d {
- b.PrependFloat64(x)
- b.Slot(o)
- }
-}
-
-// PrependUOffsetTSlot prepends an UOffsetT onto the object at vtable slot `o`.
-// If value `x` equals default `d`, then the slot will be set to zero and no
-// other data will be written.
-func (b *Builder) PrependUOffsetTSlot(o int, x, d UOffsetT) {
- if x != d {
- b.PrependUOffsetT(x)
- b.Slot(o)
- }
-}
-
-// PrependStructSlot prepends a struct onto the object at vtable slot `o`.
-// Structs are stored inline, so nothing additional is being added.
-// In generated code, `d` is always 0.
-func (b *Builder) PrependStructSlot(voffset int, x, d UOffsetT) {
- if x != d {
- b.assertNested()
- if x != b.Offset() {
- panic("inline data write outside of object")
- }
- b.Slot(voffset)
- }
-}
-
-// Slot sets the vtable key `voffset` to the current location in the buffer.
-func (b *Builder) Slot(slotnum int) {
- b.vtable[slotnum] = UOffsetT(b.Offset())
-}
-
-// FinishWithFileIdentifier finalizes a buffer, pointing to the given `rootTable`.
-// as well as applys a file identifier
-func (b *Builder) FinishWithFileIdentifier(rootTable UOffsetT, fid []byte) {
- if fid == nil || len(fid) != fileIdentifierLength {
- panic("incorrect file identifier length")
- }
- // In order to add a file identifier to the flatbuffer message, we need
- // to prepare an alignment and file identifier length
- b.Prep(b.minalign, SizeInt32+fileIdentifierLength)
- for i := fileIdentifierLength - 1; i >= 0; i-- {
- // place the file identifier
- b.PlaceByte(fid[i])
- }
- // finish
- b.Finish(rootTable)
-}
-
-// FinishSizePrefixed finalizes a buffer, pointing to the given `rootTable`.
-// The buffer is prefixed with the size of the buffer, excluding the size
-// of the prefix itself.
-func (b *Builder) FinishSizePrefixed(rootTable UOffsetT) {
- b.finish(rootTable, true)
-}
-
-// FinishSizePrefixedWithFileIdentifier finalizes a buffer, pointing to the given `rootTable`
-// and applies a file identifier. The buffer is prefixed with the size of the buffer,
-// excluding the size of the prefix itself.
-func (b *Builder) FinishSizePrefixedWithFileIdentifier(rootTable UOffsetT, fid []byte) {
- if fid == nil || len(fid) != fileIdentifierLength {
- panic("incorrect file identifier length")
- }
- // In order to add a file identifier and size prefix to the flatbuffer message,
- // we need to prepare an alignment, a size prefix length, and file identifier length
- b.Prep(b.minalign, SizeInt32+fileIdentifierLength+sizePrefixLength)
- for i := fileIdentifierLength - 1; i >= 0; i-- {
- // place the file identifier
- b.PlaceByte(fid[i])
- }
- // finish
- b.finish(rootTable, true)
-}
-
-// Finish finalizes a buffer, pointing to the given `rootTable`.
-func (b *Builder) Finish(rootTable UOffsetT) {
- b.finish(rootTable, false)
-}
-
-// finish finalizes a buffer, pointing to the given `rootTable`
-// with an optional size prefix.
-func (b *Builder) finish(rootTable UOffsetT, sizePrefix bool) {
- b.assertNotNested()
-
- if sizePrefix {
- b.Prep(b.minalign, SizeUOffsetT+sizePrefixLength)
- } else {
- b.Prep(b.minalign, SizeUOffsetT)
- }
-
- b.PrependUOffsetT(rootTable)
-
- if sizePrefix {
- b.PlaceUint32(uint32(b.Offset()))
- }
-
- b.finished = true
-}
-
-// vtableEqual compares an unwritten vtable to a written vtable.
-func vtableEqual(a []UOffsetT, objectStart UOffsetT, b []byte) bool {
- if len(a)*SizeVOffsetT != len(b) {
- return false
- }
-
- for i := 0; i < len(a); i++ {
- x := GetVOffsetT(b[i*SizeVOffsetT : (i+1)*SizeVOffsetT])
-
- // Skip vtable entries that indicate a default value.
- if x == 0 && a[i] == 0 {
- continue
- }
-
- y := SOffsetT(objectStart) - SOffsetT(a[i])
- if SOffsetT(x) != y {
- return false
- }
- }
- return true
-}
-
-// PrependBool prepends a bool to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependBool(x bool) {
- b.Prep(SizeBool, 0)
- b.PlaceBool(x)
-}
-
-// PrependUint8 prepends a uint8 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependUint8(x uint8) {
- b.Prep(SizeUint8, 0)
- b.PlaceUint8(x)
-}
-
-// PrependUint16 prepends a uint16 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependUint16(x uint16) {
- b.Prep(SizeUint16, 0)
- b.PlaceUint16(x)
-}
-
-// PrependUint32 prepends a uint32 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependUint32(x uint32) {
- b.Prep(SizeUint32, 0)
- b.PlaceUint32(x)
-}
-
-// PrependUint64 prepends a uint64 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependUint64(x uint64) {
- b.Prep(SizeUint64, 0)
- b.PlaceUint64(x)
-}
-
-// PrependInt8 prepends a int8 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependInt8(x int8) {
- b.Prep(SizeInt8, 0)
- b.PlaceInt8(x)
-}
-
-// PrependInt16 prepends a int16 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependInt16(x int16) {
- b.Prep(SizeInt16, 0)
- b.PlaceInt16(x)
-}
-
-// PrependInt32 prepends a int32 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependInt32(x int32) {
- b.Prep(SizeInt32, 0)
- b.PlaceInt32(x)
-}
-
-// PrependInt64 prepends a int64 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependInt64(x int64) {
- b.Prep(SizeInt64, 0)
- b.PlaceInt64(x)
-}
-
-// PrependFloat32 prepends a float32 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependFloat32(x float32) {
- b.Prep(SizeFloat32, 0)
- b.PlaceFloat32(x)
-}
-
-// PrependFloat64 prepends a float64 to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependFloat64(x float64) {
- b.Prep(SizeFloat64, 0)
- b.PlaceFloat64(x)
-}
-
-// PrependByte prepends a byte to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependByte(x byte) {
- b.Prep(SizeByte, 0)
- b.PlaceByte(x)
-}
-
-// PrependVOffsetT prepends a VOffsetT to the Builder buffer.
-// Aligns and checks for space.
-func (b *Builder) PrependVOffsetT(x VOffsetT) {
- b.Prep(SizeVOffsetT, 0)
- b.PlaceVOffsetT(x)
-}
-
-// PlaceBool prepends a bool to the Builder, without checking for space.
-func (b *Builder) PlaceBool(x bool) {
- b.head -= UOffsetT(SizeBool)
- WriteBool(b.Bytes[b.head:], x)
-}
-
-// PlaceUint8 prepends a uint8 to the Builder, without checking for space.
-func (b *Builder) PlaceUint8(x uint8) {
- b.head -= UOffsetT(SizeUint8)
- WriteUint8(b.Bytes[b.head:], x)
-}
-
-// PlaceUint16 prepends a uint16 to the Builder, without checking for space.
-func (b *Builder) PlaceUint16(x uint16) {
- b.head -= UOffsetT(SizeUint16)
- WriteUint16(b.Bytes[b.head:], x)
-}
-
-// PlaceUint32 prepends a uint32 to the Builder, without checking for space.
-func (b *Builder) PlaceUint32(x uint32) {
- b.head -= UOffsetT(SizeUint32)
- WriteUint32(b.Bytes[b.head:], x)
-}
-
-// PlaceUint64 prepends a uint64 to the Builder, without checking for space.
-func (b *Builder) PlaceUint64(x uint64) {
- b.head -= UOffsetT(SizeUint64)
- WriteUint64(b.Bytes[b.head:], x)
-}
-
-// PlaceInt8 prepends a int8 to the Builder, without checking for space.
-func (b *Builder) PlaceInt8(x int8) {
- b.head -= UOffsetT(SizeInt8)
- WriteInt8(b.Bytes[b.head:], x)
-}
-
-// PlaceInt16 prepends a int16 to the Builder, without checking for space.
-func (b *Builder) PlaceInt16(x int16) {
- b.head -= UOffsetT(SizeInt16)
- WriteInt16(b.Bytes[b.head:], x)
-}
-
-// PlaceInt32 prepends a int32 to the Builder, without checking for space.
-func (b *Builder) PlaceInt32(x int32) {
- b.head -= UOffsetT(SizeInt32)
- WriteInt32(b.Bytes[b.head:], x)
-}
-
-// PlaceInt64 prepends a int64 to the Builder, without checking for space.
-func (b *Builder) PlaceInt64(x int64) {
- b.head -= UOffsetT(SizeInt64)
- WriteInt64(b.Bytes[b.head:], x)
-}
-
-// PlaceFloat32 prepends a float32 to the Builder, without checking for space.
-func (b *Builder) PlaceFloat32(x float32) {
- b.head -= UOffsetT(SizeFloat32)
- WriteFloat32(b.Bytes[b.head:], x)
-}
-
-// PlaceFloat64 prepends a float64 to the Builder, without checking for space.
-func (b *Builder) PlaceFloat64(x float64) {
- b.head -= UOffsetT(SizeFloat64)
- WriteFloat64(b.Bytes[b.head:], x)
-}
-
-// PlaceByte prepends a byte to the Builder, without checking for space.
-func (b *Builder) PlaceByte(x byte) {
- b.head -= UOffsetT(SizeByte)
- WriteByte(b.Bytes[b.head:], x)
-}
-
-// PlaceVOffsetT prepends a VOffsetT to the Builder, without checking for space.
-func (b *Builder) PlaceVOffsetT(x VOffsetT) {
- b.head -= UOffsetT(SizeVOffsetT)
- WriteVOffsetT(b.Bytes[b.head:], x)
-}
-
-// PlaceSOffsetT prepends a SOffsetT to the Builder, without checking for space.
-func (b *Builder) PlaceSOffsetT(x SOffsetT) {
- b.head -= UOffsetT(SizeSOffsetT)
- WriteSOffsetT(b.Bytes[b.head:], x)
-}
-
-// PlaceUOffsetT prepends a UOffsetT to the Builder, without checking for space.
-func (b *Builder) PlaceUOffsetT(x UOffsetT) {
- b.head -= UOffsetT(SizeUOffsetT)
- WriteUOffsetT(b.Bytes[b.head:], x)
-}
diff --git a/vendor/github.com/google/flatbuffers/go/doc.go b/vendor/github.com/google/flatbuffers/go/doc.go
deleted file mode 100644
index 694edc763..000000000
--- a/vendor/github.com/google/flatbuffers/go/doc.go
+++ /dev/null
@@ -1,3 +0,0 @@
-// Package flatbuffers provides facilities to read and write flatbuffers
-// objects.
-package flatbuffers
diff --git a/vendor/github.com/google/flatbuffers/go/encode.go b/vendor/github.com/google/flatbuffers/go/encode.go
deleted file mode 100644
index a2a579812..000000000
--- a/vendor/github.com/google/flatbuffers/go/encode.go
+++ /dev/null
@@ -1,238 +0,0 @@
-package flatbuffers
-
-import (
- "math"
-)
-
-type (
- // A SOffsetT stores a signed offset into arbitrary data.
- SOffsetT int32
- // A UOffsetT stores an unsigned offset into vector data.
- UOffsetT uint32
- // A VOffsetT stores an unsigned offset in a vtable.
- VOffsetT uint16
-)
-
-const (
- // VtableMetadataFields is the count of metadata fields in each vtable.
- VtableMetadataFields = 2
-)
-
-// GetByte decodes a little-endian byte from a byte slice.
-func GetByte(buf []byte) byte {
- return byte(GetUint8(buf))
-}
-
-// GetBool decodes a little-endian bool from a byte slice.
-func GetBool(buf []byte) bool {
- return buf[0] == 1
-}
-
-// GetUint8 decodes a little-endian uint8 from a byte slice.
-func GetUint8(buf []byte) (n uint8) {
- n = uint8(buf[0])
- return
-}
-
-// GetUint16 decodes a little-endian uint16 from a byte slice.
-func GetUint16(buf []byte) (n uint16) {
- _ = buf[1] // Force one bounds check. See: golang.org/issue/14808
- n |= uint16(buf[0])
- n |= uint16(buf[1]) << 8
- return
-}
-
-// GetUint32 decodes a little-endian uint32 from a byte slice.
-func GetUint32(buf []byte) (n uint32) {
- _ = buf[3] // Force one bounds check. See: golang.org/issue/14808
- n |= uint32(buf[0])
- n |= uint32(buf[1]) << 8
- n |= uint32(buf[2]) << 16
- n |= uint32(buf[3]) << 24
- return
-}
-
-// GetUint64 decodes a little-endian uint64 from a byte slice.
-func GetUint64(buf []byte) (n uint64) {
- _ = buf[7] // Force one bounds check. See: golang.org/issue/14808
- n |= uint64(buf[0])
- n |= uint64(buf[1]) << 8
- n |= uint64(buf[2]) << 16
- n |= uint64(buf[3]) << 24
- n |= uint64(buf[4]) << 32
- n |= uint64(buf[5]) << 40
- n |= uint64(buf[6]) << 48
- n |= uint64(buf[7]) << 56
- return
-}
-
-// GetInt8 decodes a little-endian int8 from a byte slice.
-func GetInt8(buf []byte) (n int8) {
- n = int8(buf[0])
- return
-}
-
-// GetInt16 decodes a little-endian int16 from a byte slice.
-func GetInt16(buf []byte) (n int16) {
- _ = buf[1] // Force one bounds check. See: golang.org/issue/14808
- n |= int16(buf[0])
- n |= int16(buf[1]) << 8
- return
-}
-
-// GetInt32 decodes a little-endian int32 from a byte slice.
-func GetInt32(buf []byte) (n int32) {
- _ = buf[3] // Force one bounds check. See: golang.org/issue/14808
- n |= int32(buf[0])
- n |= int32(buf[1]) << 8
- n |= int32(buf[2]) << 16
- n |= int32(buf[3]) << 24
- return
-}
-
-// GetInt64 decodes a little-endian int64 from a byte slice.
-func GetInt64(buf []byte) (n int64) {
- _ = buf[7] // Force one bounds check. See: golang.org/issue/14808
- n |= int64(buf[0])
- n |= int64(buf[1]) << 8
- n |= int64(buf[2]) << 16
- n |= int64(buf[3]) << 24
- n |= int64(buf[4]) << 32
- n |= int64(buf[5]) << 40
- n |= int64(buf[6]) << 48
- n |= int64(buf[7]) << 56
- return
-}
-
-// GetFloat32 decodes a little-endian float32 from a byte slice.
-func GetFloat32(buf []byte) float32 {
- x := GetUint32(buf)
- return math.Float32frombits(x)
-}
-
-// GetFloat64 decodes a little-endian float64 from a byte slice.
-func GetFloat64(buf []byte) float64 {
- x := GetUint64(buf)
- return math.Float64frombits(x)
-}
-
-// GetUOffsetT decodes a little-endian UOffsetT from a byte slice.
-func GetUOffsetT(buf []byte) UOffsetT {
- return UOffsetT(GetUint32(buf))
-}
-
-// GetSOffsetT decodes a little-endian SOffsetT from a byte slice.
-func GetSOffsetT(buf []byte) SOffsetT {
- return SOffsetT(GetInt32(buf))
-}
-
-// GetVOffsetT decodes a little-endian VOffsetT from a byte slice.
-func GetVOffsetT(buf []byte) VOffsetT {
- return VOffsetT(GetUint16(buf))
-}
-
-// WriteByte encodes a little-endian uint8 into a byte slice.
-func WriteByte(buf []byte, n byte) {
- WriteUint8(buf, uint8(n))
-}
-
-// WriteBool encodes a little-endian bool into a byte slice.
-func WriteBool(buf []byte, b bool) {
- buf[0] = 0
- if b {
- buf[0] = 1
- }
-}
-
-// WriteUint8 encodes a little-endian uint8 into a byte slice.
-func WriteUint8(buf []byte, n uint8) {
- buf[0] = byte(n)
-}
-
-// WriteUint16 encodes a little-endian uint16 into a byte slice.
-func WriteUint16(buf []byte, n uint16) {
- _ = buf[1] // Force one bounds check. See: golang.org/issue/14808
- buf[0] = byte(n)
- buf[1] = byte(n >> 8)
-}
-
-// WriteUint32 encodes a little-endian uint32 into a byte slice.
-func WriteUint32(buf []byte, n uint32) {
- _ = buf[3] // Force one bounds check. See: golang.org/issue/14808
- buf[0] = byte(n)
- buf[1] = byte(n >> 8)
- buf[2] = byte(n >> 16)
- buf[3] = byte(n >> 24)
-}
-
-// WriteUint64 encodes a little-endian uint64 into a byte slice.
-func WriteUint64(buf []byte, n uint64) {
- _ = buf[7] // Force one bounds check. See: golang.org/issue/14808
- buf[0] = byte(n)
- buf[1] = byte(n >> 8)
- buf[2] = byte(n >> 16)
- buf[3] = byte(n >> 24)
- buf[4] = byte(n >> 32)
- buf[5] = byte(n >> 40)
- buf[6] = byte(n >> 48)
- buf[7] = byte(n >> 56)
-}
-
-// WriteInt8 encodes a little-endian int8 into a byte slice.
-func WriteInt8(buf []byte, n int8) {
- buf[0] = byte(n)
-}
-
-// WriteInt16 encodes a little-endian int16 into a byte slice.
-func WriteInt16(buf []byte, n int16) {
- _ = buf[1] // Force one bounds check. See: golang.org/issue/14808
- buf[0] = byte(n)
- buf[1] = byte(n >> 8)
-}
-
-// WriteInt32 encodes a little-endian int32 into a byte slice.
-func WriteInt32(buf []byte, n int32) {
- _ = buf[3] // Force one bounds check. See: golang.org/issue/14808
- buf[0] = byte(n)
- buf[1] = byte(n >> 8)
- buf[2] = byte(n >> 16)
- buf[3] = byte(n >> 24)
-}
-
-// WriteInt64 encodes a little-endian int64 into a byte slice.
-func WriteInt64(buf []byte, n int64) {
- _ = buf[7] // Force one bounds check. See: golang.org/issue/14808
- buf[0] = byte(n)
- buf[1] = byte(n >> 8)
- buf[2] = byte(n >> 16)
- buf[3] = byte(n >> 24)
- buf[4] = byte(n >> 32)
- buf[5] = byte(n >> 40)
- buf[6] = byte(n >> 48)
- buf[7] = byte(n >> 56)
-}
-
-// WriteFloat32 encodes a little-endian float32 into a byte slice.
-func WriteFloat32(buf []byte, n float32) {
- WriteUint32(buf, math.Float32bits(n))
-}
-
-// WriteFloat64 encodes a little-endian float64 into a byte slice.
-func WriteFloat64(buf []byte, n float64) {
- WriteUint64(buf, math.Float64bits(n))
-}
-
-// WriteVOffsetT encodes a little-endian VOffsetT into a byte slice.
-func WriteVOffsetT(buf []byte, n VOffsetT) {
- WriteUint16(buf, uint16(n))
-}
-
-// WriteSOffsetT encodes a little-endian SOffsetT into a byte slice.
-func WriteSOffsetT(buf []byte, n SOffsetT) {
- WriteInt32(buf, int32(n))
-}
-
-// WriteUOffsetT encodes a little-endian UOffsetT into a byte slice.
-func WriteUOffsetT(buf []byte, n UOffsetT) {
- WriteUint32(buf, uint32(n))
-}
diff --git a/vendor/github.com/google/flatbuffers/go/grpc.go b/vendor/github.com/google/flatbuffers/go/grpc.go
deleted file mode 100644
index 15f1a510d..000000000
--- a/vendor/github.com/google/flatbuffers/go/grpc.go
+++ /dev/null
@@ -1,38 +0,0 @@
-package flatbuffers
-
-// Codec implements gRPC-go Codec which is used to encode and decode messages.
-var Codec = "flatbuffers"
-
-// FlatbuffersCodec defines the interface gRPC uses to encode and decode messages. Note
-// that implementations of this interface must be thread safe; a Codec's
-// methods can be called from concurrent goroutines.
-type FlatbuffersCodec struct{}
-
-// Marshal returns the wire format of v.
-func (FlatbuffersCodec) Marshal(v interface{}) ([]byte, error) {
- return v.(*Builder).FinishedBytes(), nil
-}
-
-// Unmarshal parses the wire format into v.
-func (FlatbuffersCodec) Unmarshal(data []byte, v interface{}) error {
- v.(flatbuffersInit).Init(data, GetUOffsetT(data))
- return nil
-}
-
-// String old gRPC Codec interface func
-func (FlatbuffersCodec) String() string {
- return Codec
-}
-
-// Name returns the name of the Codec implementation. The returned string
-// will be used as part of content type in transmission. The result must be
-// static; the result cannot change between calls.
-//
-// add Name() for ForceCodec interface
-func (FlatbuffersCodec) Name() string {
- return Codec
-}
-
-type flatbuffersInit interface {
- Init(data []byte, i UOffsetT)
-}
diff --git a/vendor/github.com/google/flatbuffers/go/lib.go b/vendor/github.com/google/flatbuffers/go/lib.go
deleted file mode 100644
index a4e99de10..000000000
--- a/vendor/github.com/google/flatbuffers/go/lib.go
+++ /dev/null
@@ -1,50 +0,0 @@
-package flatbuffers
-
-// FlatBuffer is the interface that represents a flatbuffer.
-type FlatBuffer interface {
- Table() Table
- Init(buf []byte, i UOffsetT)
-}
-
-// GetRootAs is a generic helper to initialize a FlatBuffer with the provided buffer bytes and its data offset.
-func GetRootAs(buf []byte, offset UOffsetT, fb FlatBuffer) {
- n := GetUOffsetT(buf[offset:])
- fb.Init(buf, n+offset)
-}
-
-// GetSizePrefixedRootAs is a generic helper to initialize a FlatBuffer with the provided size-prefixed buffer
-// bytes and its data offset
-func GetSizePrefixedRootAs(buf []byte, offset UOffsetT, fb FlatBuffer) {
- n := GetUOffsetT(buf[offset+sizePrefixLength:])
- fb.Init(buf, n+offset+sizePrefixLength)
-}
-
-// GetSizePrefix reads the size from a size-prefixed flatbuffer
-func GetSizePrefix(buf []byte, offset UOffsetT) uint32 {
- return GetUint32(buf[offset:])
-}
-
-// GetIndirectOffset retrives the relative offset in the provided buffer stored at `offset`.
-func GetIndirectOffset(buf []byte, offset UOffsetT) UOffsetT {
- return offset + GetUOffsetT(buf[offset:])
-}
-
-// GetBufferIdentifier returns the file identifier as string
-func GetBufferIdentifier(buf []byte) string {
- return string(buf[SizeUOffsetT:][:fileIdentifierLength])
-}
-
-// GetBufferIdentifier returns the file identifier as string for a size-prefixed buffer
-func GetSizePrefixedBufferIdentifier(buf []byte) string {
- return string(buf[SizeUOffsetT+sizePrefixLength:][:fileIdentifierLength])
-}
-
-// BufferHasIdentifier checks if the identifier in a buffer has the expected value
-func BufferHasIdentifier(buf []byte, identifier string) bool {
- return GetBufferIdentifier(buf) == identifier
-}
-
-// BufferHasIdentifier checks if the identifier in a buffer has the expected value for a size-prefixed buffer
-func SizePrefixedBufferHasIdentifier(buf []byte, identifier string) bool {
- return GetSizePrefixedBufferIdentifier(buf) == identifier
-}
diff --git a/vendor/github.com/google/flatbuffers/go/sizes.go b/vendor/github.com/google/flatbuffers/go/sizes.go
deleted file mode 100644
index ba2216984..000000000
--- a/vendor/github.com/google/flatbuffers/go/sizes.go
+++ /dev/null
@@ -1,55 +0,0 @@
-package flatbuffers
-
-import (
- "unsafe"
-)
-
-const (
- // See http://golang.org/ref/spec#Numeric_types
-
- // SizeUint8 is the byte size of a uint8.
- SizeUint8 = 1
- // SizeUint16 is the byte size of a uint16.
- SizeUint16 = 2
- // SizeUint32 is the byte size of a uint32.
- SizeUint32 = 4
- // SizeUint64 is the byte size of a uint64.
- SizeUint64 = 8
-
- // SizeInt8 is the byte size of a int8.
- SizeInt8 = 1
- // SizeInt16 is the byte size of a int16.
- SizeInt16 = 2
- // SizeInt32 is the byte size of a int32.
- SizeInt32 = 4
- // SizeInt64 is the byte size of a int64.
- SizeInt64 = 8
-
- // SizeFloat32 is the byte size of a float32.
- SizeFloat32 = 4
- // SizeFloat64 is the byte size of a float64.
- SizeFloat64 = 8
-
- // SizeByte is the byte size of a byte.
- // The `byte` type is aliased (by Go definition) to uint8.
- SizeByte = 1
-
- // SizeBool is the byte size of a bool.
- // The `bool` type is aliased (by flatbuffers convention) to uint8.
- SizeBool = 1
-
- // SizeSOffsetT is the byte size of an SOffsetT.
- // The `SOffsetT` type is aliased (by flatbuffers convention) to int32.
- SizeSOffsetT = 4
- // SizeUOffsetT is the byte size of an UOffsetT.
- // The `UOffsetT` type is aliased (by flatbuffers convention) to uint32.
- SizeUOffsetT = 4
- // SizeVOffsetT is the byte size of an VOffsetT.
- // The `VOffsetT` type is aliased (by flatbuffers convention) to uint16.
- SizeVOffsetT = 2
-)
-
-// byteSliceToString converts a []byte to string without a heap allocation.
-func byteSliceToString(b []byte) string {
- return *(*string)(unsafe.Pointer(&b))
-}
diff --git a/vendor/github.com/google/flatbuffers/go/struct.go b/vendor/github.com/google/flatbuffers/go/struct.go
deleted file mode 100644
index 11258f715..000000000
--- a/vendor/github.com/google/flatbuffers/go/struct.go
+++ /dev/null
@@ -1,8 +0,0 @@
-package flatbuffers
-
-// Struct wraps a byte slice and provides read access to its data.
-//
-// Structs do not have a vtable.
-type Struct struct {
- Table
-}
diff --git a/vendor/github.com/google/flatbuffers/go/table.go b/vendor/github.com/google/flatbuffers/go/table.go
deleted file mode 100644
index b273146fa..000000000
--- a/vendor/github.com/google/flatbuffers/go/table.go
+++ /dev/null
@@ -1,505 +0,0 @@
-package flatbuffers
-
-// Table wraps a byte slice and provides read access to its data.
-//
-// The variable `Pos` indicates the root of the FlatBuffers object therein.
-type Table struct {
- Bytes []byte
- Pos UOffsetT // Always < 1<<31.
-}
-
-// Offset provides access into the Table's vtable.
-//
-// Fields which are deprecated are ignored by checking against the vtable's length.
-func (t *Table) Offset(vtableOffset VOffsetT) VOffsetT {
- vtable := UOffsetT(SOffsetT(t.Pos) - t.GetSOffsetT(t.Pos))
- if vtableOffset < t.GetVOffsetT(vtable) {
- return t.GetVOffsetT(vtable + UOffsetT(vtableOffset))
- }
- return 0
-}
-
-// Indirect retrieves the relative offset stored at `offset`.
-func (t *Table) Indirect(off UOffsetT) UOffsetT {
- return off + GetUOffsetT(t.Bytes[off:])
-}
-
-// String gets a string from data stored inside the flatbuffer.
-func (t *Table) String(off UOffsetT) string {
- b := t.ByteVector(off)
- return byteSliceToString(b)
-}
-
-// ByteVector gets a byte slice from data stored inside the flatbuffer.
-func (t *Table) ByteVector(off UOffsetT) []byte {
- off += GetUOffsetT(t.Bytes[off:])
- start := off + UOffsetT(SizeUOffsetT)
- length := GetUOffsetT(t.Bytes[off:])
- return t.Bytes[start : start+length]
-}
-
-// VectorLen retrieves the length of the vector whose offset is stored at
-// "off" in this object.
-func (t *Table) VectorLen(off UOffsetT) int {
- off += t.Pos
- off += GetUOffsetT(t.Bytes[off:])
- return int(GetUOffsetT(t.Bytes[off:]))
-}
-
-// Vector retrieves the start of data of the vector whose offset is stored
-// at "off" in this object.
-func (t *Table) Vector(off UOffsetT) UOffsetT {
- off += t.Pos
- x := off + GetUOffsetT(t.Bytes[off:])
- // data starts after metadata containing the vector length
- x += UOffsetT(SizeUOffsetT)
- return x
-}
-
-// Union initializes any Table-derived type to point to the union at the given
-// offset.
-func (t *Table) Union(t2 *Table, off UOffsetT) {
- off += t.Pos
- t2.Pos = off + t.GetUOffsetT(off)
- t2.Bytes = t.Bytes
-}
-
-// GetBool retrieves a bool at the given offset.
-func (t *Table) GetBool(off UOffsetT) bool {
- return GetBool(t.Bytes[off:])
-}
-
-// GetByte retrieves a byte at the given offset.
-func (t *Table) GetByte(off UOffsetT) byte {
- return GetByte(t.Bytes[off:])
-}
-
-// GetUint8 retrieves a uint8 at the given offset.
-func (t *Table) GetUint8(off UOffsetT) uint8 {
- return GetUint8(t.Bytes[off:])
-}
-
-// GetUint16 retrieves a uint16 at the given offset.
-func (t *Table) GetUint16(off UOffsetT) uint16 {
- return GetUint16(t.Bytes[off:])
-}
-
-// GetUint32 retrieves a uint32 at the given offset.
-func (t *Table) GetUint32(off UOffsetT) uint32 {
- return GetUint32(t.Bytes[off:])
-}
-
-// GetUint64 retrieves a uint64 at the given offset.
-func (t *Table) GetUint64(off UOffsetT) uint64 {
- return GetUint64(t.Bytes[off:])
-}
-
-// GetInt8 retrieves a int8 at the given offset.
-func (t *Table) GetInt8(off UOffsetT) int8 {
- return GetInt8(t.Bytes[off:])
-}
-
-// GetInt16 retrieves a int16 at the given offset.
-func (t *Table) GetInt16(off UOffsetT) int16 {
- return GetInt16(t.Bytes[off:])
-}
-
-// GetInt32 retrieves a int32 at the given offset.
-func (t *Table) GetInt32(off UOffsetT) int32 {
- return GetInt32(t.Bytes[off:])
-}
-
-// GetInt64 retrieves a int64 at the given offset.
-func (t *Table) GetInt64(off UOffsetT) int64 {
- return GetInt64(t.Bytes[off:])
-}
-
-// GetFloat32 retrieves a float32 at the given offset.
-func (t *Table) GetFloat32(off UOffsetT) float32 {
- return GetFloat32(t.Bytes[off:])
-}
-
-// GetFloat64 retrieves a float64 at the given offset.
-func (t *Table) GetFloat64(off UOffsetT) float64 {
- return GetFloat64(t.Bytes[off:])
-}
-
-// GetUOffsetT retrieves a UOffsetT at the given offset.
-func (t *Table) GetUOffsetT(off UOffsetT) UOffsetT {
- return GetUOffsetT(t.Bytes[off:])
-}
-
-// GetVOffsetT retrieves a VOffsetT at the given offset.
-func (t *Table) GetVOffsetT(off UOffsetT) VOffsetT {
- return GetVOffsetT(t.Bytes[off:])
-}
-
-// GetSOffsetT retrieves a SOffsetT at the given offset.
-func (t *Table) GetSOffsetT(off UOffsetT) SOffsetT {
- return GetSOffsetT(t.Bytes[off:])
-}
-
-// GetBoolSlot retrieves the bool that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetBoolSlot(slot VOffsetT, d bool) bool {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetBool(t.Pos + UOffsetT(off))
-}
-
-// GetByteSlot retrieves the byte that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetByteSlot(slot VOffsetT, d byte) byte {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetByte(t.Pos + UOffsetT(off))
-}
-
-// GetInt8Slot retrieves the int8 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetInt8Slot(slot VOffsetT, d int8) int8 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetInt8(t.Pos + UOffsetT(off))
-}
-
-// GetUint8Slot retrieves the uint8 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetUint8Slot(slot VOffsetT, d uint8) uint8 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetUint8(t.Pos + UOffsetT(off))
-}
-
-// GetInt16Slot retrieves the int16 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetInt16Slot(slot VOffsetT, d int16) int16 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetInt16(t.Pos + UOffsetT(off))
-}
-
-// GetUint16Slot retrieves the uint16 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetUint16Slot(slot VOffsetT, d uint16) uint16 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetUint16(t.Pos + UOffsetT(off))
-}
-
-// GetInt32Slot retrieves the int32 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetInt32Slot(slot VOffsetT, d int32) int32 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetInt32(t.Pos + UOffsetT(off))
-}
-
-// GetUint32Slot retrieves the uint32 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetUint32Slot(slot VOffsetT, d uint32) uint32 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetUint32(t.Pos + UOffsetT(off))
-}
-
-// GetInt64Slot retrieves the int64 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetInt64Slot(slot VOffsetT, d int64) int64 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetInt64(t.Pos + UOffsetT(off))
-}
-
-// GetUint64Slot retrieves the uint64 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetUint64Slot(slot VOffsetT, d uint64) uint64 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetUint64(t.Pos + UOffsetT(off))
-}
-
-// GetFloat32Slot retrieves the float32 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetFloat32Slot(slot VOffsetT, d float32) float32 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetFloat32(t.Pos + UOffsetT(off))
-}
-
-// GetFloat64Slot retrieves the float64 that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetFloat64Slot(slot VOffsetT, d float64) float64 {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
-
- return t.GetFloat64(t.Pos + UOffsetT(off))
-}
-
-// GetVOffsetTSlot retrieves the VOffsetT that the given vtable location
-// points to. If the vtable value is zero, the default value `d`
-// will be returned.
-func (t *Table) GetVOffsetTSlot(slot VOffsetT, d VOffsetT) VOffsetT {
- off := t.Offset(slot)
- if off == 0 {
- return d
- }
- return VOffsetT(off)
-}
-
-// MutateBool updates a bool at the given offset.
-func (t *Table) MutateBool(off UOffsetT, n bool) bool {
- WriteBool(t.Bytes[off:], n)
- return true
-}
-
-// MutateByte updates a Byte at the given offset.
-func (t *Table) MutateByte(off UOffsetT, n byte) bool {
- WriteByte(t.Bytes[off:], n)
- return true
-}
-
-// MutateUint8 updates a Uint8 at the given offset.
-func (t *Table) MutateUint8(off UOffsetT, n uint8) bool {
- WriteUint8(t.Bytes[off:], n)
- return true
-}
-
-// MutateUint16 updates a Uint16 at the given offset.
-func (t *Table) MutateUint16(off UOffsetT, n uint16) bool {
- WriteUint16(t.Bytes[off:], n)
- return true
-}
-
-// MutateUint32 updates a Uint32 at the given offset.
-func (t *Table) MutateUint32(off UOffsetT, n uint32) bool {
- WriteUint32(t.Bytes[off:], n)
- return true
-}
-
-// MutateUint64 updates a Uint64 at the given offset.
-func (t *Table) MutateUint64(off UOffsetT, n uint64) bool {
- WriteUint64(t.Bytes[off:], n)
- return true
-}
-
-// MutateInt8 updates a Int8 at the given offset.
-func (t *Table) MutateInt8(off UOffsetT, n int8) bool {
- WriteInt8(t.Bytes[off:], n)
- return true
-}
-
-// MutateInt16 updates a Int16 at the given offset.
-func (t *Table) MutateInt16(off UOffsetT, n int16) bool {
- WriteInt16(t.Bytes[off:], n)
- return true
-}
-
-// MutateInt32 updates a Int32 at the given offset.
-func (t *Table) MutateInt32(off UOffsetT, n int32) bool {
- WriteInt32(t.Bytes[off:], n)
- return true
-}
-
-// MutateInt64 updates a Int64 at the given offset.
-func (t *Table) MutateInt64(off UOffsetT, n int64) bool {
- WriteInt64(t.Bytes[off:], n)
- return true
-}
-
-// MutateFloat32 updates a Float32 at the given offset.
-func (t *Table) MutateFloat32(off UOffsetT, n float32) bool {
- WriteFloat32(t.Bytes[off:], n)
- return true
-}
-
-// MutateFloat64 updates a Float64 at the given offset.
-func (t *Table) MutateFloat64(off UOffsetT, n float64) bool {
- WriteFloat64(t.Bytes[off:], n)
- return true
-}
-
-// MutateUOffsetT updates a UOffsetT at the given offset.
-func (t *Table) MutateUOffsetT(off UOffsetT, n UOffsetT) bool {
- WriteUOffsetT(t.Bytes[off:], n)
- return true
-}
-
-// MutateVOffsetT updates a VOffsetT at the given offset.
-func (t *Table) MutateVOffsetT(off UOffsetT, n VOffsetT) bool {
- WriteVOffsetT(t.Bytes[off:], n)
- return true
-}
-
-// MutateSOffsetT updates a SOffsetT at the given offset.
-func (t *Table) MutateSOffsetT(off UOffsetT, n SOffsetT) bool {
- WriteSOffsetT(t.Bytes[off:], n)
- return true
-}
-
-// MutateBoolSlot updates the bool at given vtable location
-func (t *Table) MutateBoolSlot(slot VOffsetT, n bool) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateBool(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateByteSlot updates the byte at given vtable location
-func (t *Table) MutateByteSlot(slot VOffsetT, n byte) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateByte(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateInt8Slot updates the int8 at given vtable location
-func (t *Table) MutateInt8Slot(slot VOffsetT, n int8) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateInt8(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateUint8Slot updates the uint8 at given vtable location
-func (t *Table) MutateUint8Slot(slot VOffsetT, n uint8) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateUint8(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateInt16Slot updates the int16 at given vtable location
-func (t *Table) MutateInt16Slot(slot VOffsetT, n int16) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateInt16(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateUint16Slot updates the uint16 at given vtable location
-func (t *Table) MutateUint16Slot(slot VOffsetT, n uint16) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateUint16(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateInt32Slot updates the int32 at given vtable location
-func (t *Table) MutateInt32Slot(slot VOffsetT, n int32) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateInt32(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateUint32Slot updates the uint32 at given vtable location
-func (t *Table) MutateUint32Slot(slot VOffsetT, n uint32) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateUint32(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateInt64Slot updates the int64 at given vtable location
-func (t *Table) MutateInt64Slot(slot VOffsetT, n int64) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateInt64(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateUint64Slot updates the uint64 at given vtable location
-func (t *Table) MutateUint64Slot(slot VOffsetT, n uint64) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateUint64(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateFloat32Slot updates the float32 at given vtable location
-func (t *Table) MutateFloat32Slot(slot VOffsetT, n float32) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateFloat32(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}
-
-// MutateFloat64Slot updates the float64 at given vtable location
-func (t *Table) MutateFloat64Slot(slot VOffsetT, n float64) bool {
- if off := t.Offset(slot); off != 0 {
- t.MutateFloat64(t.Pos+UOffsetT(off), n)
- return true
- }
-
- return false
-}