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authorAleksandr Nogikh <nogikh@google.com>2021-09-23 16:15:41 +0000
committerAleksandr Nogikh <wp32pw@gmail.com>2021-12-10 12:30:07 +0100
commitfd8caa5462e64f37cb9eebd75ffca1737dde447d (patch)
treebfa900ebf41099b21476e72acdf063ee630178c9 /tools/syz-prog2c
parent4d4ce9bc2a12073dcc8b917f9fc2a4ecba26c4c5 (diff)
all: replace collide mode by `async` call property
Replace the currently existing straightforward approach to race triggering (that was almost entirely implemented inside syz-executor) with a more flexible one. The `async` call property instructs syz-executor not to block until the call has completed execution and proceed immediately to the next call. The decision on what calls to mark with `async` is made by syz-fuzzer. Ultimately this should let us implement more intelligent race provoking strategies as well as make more fine-grained reproducers.
Diffstat (limited to 'tools/syz-prog2c')
-rw-r--r--tools/syz-prog2c/prog2c.go2
1 files changed, 0 insertions, 2 deletions
diff --git a/tools/syz-prog2c/prog2c.go b/tools/syz-prog2c/prog2c.go
index aa9c146e1..7cea629f8 100644
--- a/tools/syz-prog2c/prog2c.go
+++ b/tools/syz-prog2c/prog2c.go
@@ -21,7 +21,6 @@ var (
flagArch = flag.String("arch", runtime.GOARCH, "target arch")
flagBuild = flag.Bool("build", false, "also build the generated program")
flagThreaded = flag.Bool("threaded", false, "create threaded program")
- flagCollide = flag.Bool("collide", false, "create collide program")
flagRepeat = flag.Int("repeat", 1, "repeat program that many times (<=0 - infinitely)")
flagProcs = flag.Int("procs", 1, "number of parallel processes")
flagSlowdown = flag.Int("slowdown", 1, "execution slowdown caused by emulation/instrumentation")
@@ -72,7 +71,6 @@ func main() {
}
opts := csource.Options{
Threaded: *flagThreaded,
- Collide: *flagCollide,
Repeat: *flagRepeat != 1,
RepeatTimes: *flagRepeat,
Procs: *flagProcs,