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| author | Dmitry Vyukov <dvyukov@google.com> | 2018-02-24 14:33:36 +0100 |
|---|---|---|
| committer | Dmitry Vyukov <dvyukov@google.com> | 2018-02-25 18:22:02 +0100 |
| commit | 9fe8aa42c5bd11e2eb6952a16da6287205d7bf97 (patch) | |
| tree | 7cf636dd611cb2a338cfeba13607b8e152545f19 /prog/target.go | |
| parent | 2145057cb8a50aba1a27a67be19953bee9b164fd (diff) | |
prog: add arbitrary mutation of complex structs
Squash complex structs into flat byte array and mutate this array
with generic blob mutations. This allows to mutate what we currently
consider as paddings and add/remove paddings from structs, etc.
Diffstat (limited to 'prog/target.go')
| -rw-r--r-- | prog/target.go | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/prog/target.go b/prog/target.go index 99a6f9e50..870b924fc 100644 --- a/prog/target.go +++ b/prog/target.go @@ -52,6 +52,7 @@ type Target struct { resourceMap map[string]*ResourceDesc // Maps resource name to a list of calls that can create the resource. resourceCtors map[string][]*Syscall + anyTypes } var targets = make(map[string]*Target) @@ -148,6 +149,7 @@ func (target *Target) initTarget() { for _, res := range target.Resources { target.resourceCtors[res.Name] = target.calcResourceCtors(res.Kind, false) } + initAnyTypes(target) } type Gen struct { |
