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authorDmitry Vyukov <dvyukov@google.com>2020-04-26 14:14:14 +0200
committerDmitry Vyukov <dvyukov@google.com>2020-05-01 13:31:17 +0200
commite54e9781a4e043b3140b0c908ba4f4e469fd317e (patch)
tree16e6387d78a8577c5f3d9fb8d05a51752da6338e /prog/analysis.go
parent3f4dbb2f6fff9479d6c250e224bc3cb7f5cd66ed (diff)
prog: remove Dir from Type
Having Dir is Type is handy, but forces us to duplicate lots of types. E.g. if a struct is referenced as both in and out, then we need to have 2 copies and 2 copies of structs/types it includes. If also prevents us from having the struct type as struct identity (because we can have up to 3 of them). Revert to the old way we used to do it: propagate Dir as we walk syscall arguments. This moves lots of dir passing from pkg/compiler to prog package. Now Arg contains the dir, so once we build the tree, we can use dirs as before. Reduces size of sys/linux/gen/amd64.go from 6058336 to 5661150 (-6.6%). Update #1580
Diffstat (limited to 'prog/analysis.go')
-rw-r--r--prog/analysis.go4
1 files changed, 2 insertions, 2 deletions
diff --git a/prog/analysis.go b/prog/analysis.go
index fe022b670..e1fbaa557 100644
--- a/prog/analysis.go
+++ b/prog/analysis.go
@@ -69,13 +69,13 @@ func (s *state) analyzeImpl(c *Call, resources bool) {
switch typ := arg.Type().(type) {
case *ResourceType:
a := arg.(*ResultArg)
- if resources && typ.Dir() != DirIn {
+ if resources && a.Dir() != DirIn {
s.resources[typ.Desc.Name] = append(s.resources[typ.Desc.Name], a)
// TODO: negative PIDs and add them as well (that's process groups).
}
case *BufferType:
a := arg.(*DataArg)
- if typ.Dir() != DirOut && len(a.Data()) != 0 {
+ if a.Dir() != DirOut && len(a.Data()) != 0 {
val := string(a.Data())
// Remove trailing zero padding.
for len(val) >= 2 && val[len(val)-1] == 0 && val[len(val)-2] == 0 {