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authorAleksandr Nogikh <nogikh@google.com>2021-09-23 16:15:41 +0000
committerAleksandr Nogikh <wp32pw@gmail.com>2021-12-10 12:30:07 +0100
commitfd8caa5462e64f37cb9eebd75ffca1737dde447d (patch)
treebfa900ebf41099b21476e72acdf063ee630178c9 /pkg/ipc/ipcconfig
parent4d4ce9bc2a12073dcc8b917f9fc2a4ecba26c4c5 (diff)
all: replace collide mode by `async` call property
Replace the currently existing straightforward approach to race triggering (that was almost entirely implemented inside syz-executor) with a more flexible one. The `async` call property instructs syz-executor not to block until the call has completed execution and proceed immediately to the next call. The decision on what calls to mark with `async` is made by syz-fuzzer. Ultimately this should let us implement more intelligent race provoking strategies as well as make more fine-grained reproducers.
Diffstat (limited to 'pkg/ipc/ipcconfig')
-rw-r--r--pkg/ipc/ipcconfig/ipcconfig.go5
1 files changed, 2 insertions, 3 deletions
diff --git a/pkg/ipc/ipcconfig/ipcconfig.go b/pkg/ipc/ipcconfig/ipcconfig.go
index 3791322f2..5be4d4b39 100644
--- a/pkg/ipc/ipcconfig/ipcconfig.go
+++ b/pkg/ipc/ipcconfig/ipcconfig.go
@@ -14,7 +14,6 @@ import (
var (
flagExecutor = flag.String("executor", "./syz-executor", "path to executor binary")
flagThreaded = flag.Bool("threaded", true, "use threaded mode in executor")
- flagCollide = flag.Bool("collide", true, "collide syscalls to provoke data races")
flagSignal = flag.Bool("cover", false, "collect feedback signals (coverage)")
flagSandbox = flag.String("sandbox", "none", "sandbox for fuzzing (none/setuid/namespace/android)")
flagDebug = flag.Bool("debug", false, "debug output from executor")
@@ -46,8 +45,8 @@ func Default(target *prog.Target) (*ipc.Config, *ipc.ExecOpts, error) {
if *flagThreaded {
opts.Flags |= ipc.FlagThreaded
}
- if *flagCollide {
- opts.Flags |= ipc.FlagCollide
+ if *flagSignal {
+ opts.Flags |= ipc.FlagCollectSignal
}
return c, opts, nil