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| author | Dmitry Vyukov <dvyukov@google.com> | 2016-10-19 16:20:37 +0200 |
|---|---|---|
| committer | Dmitry Vyukov <dvyukov@google.com> | 2016-11-11 14:25:13 -0800 |
| commit | 959ec07095ff4ec4423a1365e0f0f94844a77507 (patch) | |
| tree | 7c72cace6318403fc9afa59db2fa3ef2206f9752 /executor | |
| parent | 85f78e771dced807e5e09b8012ec38333e442bb7 (diff) | |
sys: always use pointers to types
Currently we store most types by value in sys.Type.
This is somewhat counter-intuitive for C++ programmers,
because one can't easily update the type object.
Store pointers to type objects for all types.
It also makes it easier to update types, e.g. adding paddings.
Diffstat (limited to 'executor')
0 files changed, 0 insertions, 0 deletions
